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The 1.04 UPDATE.

Posted: Tue Aug 19, 2008 3:30 pm
by Jason Petho
Good day, all.

Hope this finds you well.

An update for you!

I sent off the 1.04 UPDATE to Matrix today so it is now in their possession. My understanding is that they have all just returned from GenCon and have a queue of other items that need to be attended to, so we are on the list. That being said, it should be available either by the end of the week or at the beginning of next week.

I sent them two zip files; one being a cumulative update (1.01, 1.02, 1.02b, 1.03 BETA, 1.03 OFFICIAL and 1.04 UPDATE) and a 1.04 MEMBERS UPDATE. I requested that the 1.04 MEMBERS UPDATE be compiled into a separate installer so those of you who have already downloaded the massive 1.03 UPDATE don't have to download another 170 MB file.

The 1.04 MEMBERS UPDATE should be around 6 MB altogether. The 1.04 CUMULATIVE UPDATE is about 170 MB. I don't know if this will actually be an option, but I did request it, so here is hoping.

Here is the README update:
V1.04 – August 20, 2008

• All – Assault Rules have been enhanced and are now Optional.

• All – Visibility Rules have been enhanced and are now Optional.

• All – Graphic glitches were corrected

• All – Reinforcement numbers were increased for Dynamic Campaign Games.

• All – Revisions of Order of Battle where issues were found. Thank you Richard, Gary and Arkady.

• All – Platoon files were updated for consistency.

• All – Weapon files were updated for consistency.

• All – Unittext files were updated.

• West Front – Dutch Order of Battle has had a huge update. The Order of Battle additions are primarily relevant for 1939 and 1940.

• West Front – A few of Huib’s scenarios were updated utilizing the new Dutch Order of Battles.

• East Front – Encounters file was corrected and updated. Thank you, Richard.

• Rising Sun – A series of Curt Cabbage’s scenarios have been added. They can be identified by the scenario BMP with the notation: “Cabbage Collection”.

In addition to those, there is a new document in the MANUALS folder that explains how the assault rules work. There is also a new TOOLS folder that has a couple of useful tools that are available from the Matrix Message Boards.

The manual itself was not updated for the 1.04 UPDATE but will probably be updated again for the 1.05 UPDATE (pending release 2010 - 2011).

I would recommend finishing your existing 1.03 PBEM's if at all possible prior to installing the 1.04 UPDATE, especially if you like the alternate assault rules as when you install the 1.04 UPDATE the games will DEFAULT to the old Talonsoft style assault rules.

I would also recommend restarting any East Front Dynamic Campaigns. A few minor, but significant, glitches were uncovered and have now been resolved.

A huge thanks to Wyatt and the BETA Brigade. Their efforts have helped get this available to you so relatively quickly.

Hope you enjoy!

Take care and good luck
Jason Petho

RE: The 1.04 UPDATE.

Posted: Tue Aug 19, 2008 3:48 pm
by MartNick
Crikey!

Thanks for this [:D]

RE: The 1.04 UPDATE.

Posted: Tue Aug 19, 2008 6:54 pm
by Eagle Strike
Another huge HOORAHH especially Jason, the Beta Brigade and for others who have stepped up with their expertise for this outstanding support from all of you.

I really can't recall any game purchased or for that matter any major personal purchase that has been so understanding, creative and dedicated... to name but a few... towards their Matrix clients & fellow CS players.

RE: The 1.04 UPDATE.

Posted: Tue Aug 19, 2008 9:35 pm
by Borst50
WOW!!!

All I can say is cheers! Fantastic work guys! I am eagerly looking forward to it.

RE: The 1.04 UPDATE.

Posted: Tue Aug 19, 2008 10:14 pm
by Geomitrak
Top banana, Jason. Well done. [:)]

RE: The 1.04 UPDATE.

Posted: Thu Aug 21, 2008 1:26 pm
by Arkady
I agree that new assault rules are optional...but they should be default and only if you want, you should have possibility to switch them off 

well, I'll keep with new rules in all my games as my opponent mostly prefer them (after 0 AV unit bug is fixed)

I hope for quick release [8D]

RE: The 1.04 UPDATE.

Posted: Thu Aug 21, 2008 6:16 pm
by dominican
Jason,
 
You know from my AAR that I'm in the eleventh battle in my East Front DCG campaign and read above that you recommend a restart. Do you think the glitches will wreck my DCG down the road if I don't download 1.04 and start over? I haven't run into any problems yet.

RE: The 1.04 UPDATE.

Posted: Thu Aug 21, 2008 6:41 pm
by Jason Petho
ORIGINAL: dominican

Jason,

You know from my AAR that I'm in the eleventh battle in my East Front DCG campaign and read above that you recommend a restart. Do you think the glitches will wreck my DCG down the road if I don't download 1.04 and start over? I haven't run into any problems yet.

You can try and go on and see what happens. You probably won't run into any issues until you hit January 1943, but you could have one of the lucky OOB's that doesn't have any problems.

Up to you if you wish to restart.

Jason Petho

RE: The 1.04 UPDATE.

Posted: Thu Aug 21, 2008 6:55 pm
by dominican
Hmmm. Have to think about that. The regiment is more time-consuming than a battalion. I might decide to download 1.04 and then just reject promotions and stay with a battalion.  I'd like to go beyond 1-43 and it sounds like you're saying there's a likelihood I won't be able to with 1.03.

RE: The 1.04 UPDATE.

Posted: Thu Aug 21, 2008 7:16 pm
by Jason Petho
There is a chance with the 1.03, not a big one, but a chance nevertheless.

Might be a wiser move in the long run to start over with 1.04.

Jason Petho

RE: The 1.04 UPDATE.

Posted: Thu Aug 21, 2008 7:47 pm
by Achsah
[&o]

RE: The 1.04 UPDATE.

Posted: Thu Aug 21, 2008 8:19 pm
by Miamieagle
Thank you for the Info!
 
The only request I have at this time is more Dynamic and Link camapaigns for the Rising Sun Edition and distructable Infractures for all three Editions. Well I guess I will have to wait quite a while for that to happen?
 
What a shame!

RE: The 1.04 UPDATE.

Posted: Thu Aug 21, 2008 9:26 pm
by Jason Petho
ORIGINAL: Miamieagle

Thank you for the Info!

The only request I have at this time is more Dynamic and Link camapaigns for the Rising Sun Edition and distructable Infractures for all three Editions. Well I guess I will have to wait quite a while for that to happen?

What a shame!

Given the short release time for the 1.04 UPDATE to incorporate the optional assault features, there was not nearly enough time to design and build LCG's nor DCG's. Maybe with 1.05 UPDATE with the expected release of timeframe of 2010 or 2011.

There were a large number of Rising Sun scenarios included with the 1.04 UPDATE.

Jason Petho

RE: The 1.04 UPDATE.

Posted: Fri Aug 22, 2008 8:34 pm
by Krec
YOU ARE THE MAN !!!!

RE: The 1.04 UPDATE.

Posted: Thu Aug 28, 2008 8:22 am
by Temple
All – Visibility Rules have been enhanced and are now Optional.

Sorry I've been away for awhile. What's been enhanced in the Visibility Rules?