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Lapse of War

Posted: Fri Aug 22, 2008 12:17 pm
by RayKinStL
Marshall,

One of the most important AI fixes in the next game must be on how the computer DOWs and it actually attakcing after a DOW. There are far too many lases of war. The AI game I just started has Austria controlling Sweden and Turkey controlling Morocco after 3 months of play. Unless it intends to attack on the enxt turn, it should wait on the DOW. A lapse of war should be a very rare thing and should only happen as a combined result of a DOW and an unexpected land movement from an opponent that yuo are forced to respond to.

Ray

RE: Lapse of War

Posted: Fri Aug 22, 2008 1:50 pm
by MarshallEllis
Ray:
 
I've seen the code where Sweden goes to lapse. It typically happens when the invader conquers Finland by iteself thus leaving no enemy in Sweden. I have improved this a bit by making the AI look to prevent lapses at the end of her phase.