Bug Report: Amphibious Capacity increases...
Posted: Mon Sep 01, 2008 2:35 pm
Hi,
There is a problem with Amphibious capacity being positively incremented in certain conditions, allowing for an exploit that can be used to recover and increase previously used capacity in a sea zone. How to accomplish:
1. Have a stack that has amphibious initiative. Make sure there are some cavalry leaders and units in the stack.
2. Invade a land region, using one of the cavalry leaders, and some of the others. Make a note of the remaining amphibious capacity in the sea zone.
3. Conduct a raid or scouting mission with the cavalry unit. When it finishes, it will return to the transports in the sea zone.
4. Notice that the amphibious capacity used by the cavalry unit has been reclaimed, and incremented.
5. You can continue sending cavalry units on missions and each time they will not only not permanently use the capacity, but will actually increase it, for each mission.
Saved game file available upon request, if needed. Note to self "JAMvIW2_Union14".
There is a problem with Amphibious capacity being positively incremented in certain conditions, allowing for an exploit that can be used to recover and increase previously used capacity in a sea zone. How to accomplish:
1. Have a stack that has amphibious initiative. Make sure there are some cavalry leaders and units in the stack.
2. Invade a land region, using one of the cavalry leaders, and some of the others. Make a note of the remaining amphibious capacity in the sea zone.
3. Conduct a raid or scouting mission with the cavalry unit. When it finishes, it will return to the transports in the sea zone.
4. Notice that the amphibious capacity used by the cavalry unit has been reclaimed, and incremented.
5. You can continue sending cavalry units on missions and each time they will not only not permanently use the capacity, but will actually increase it, for each mission.
Saved game file available upon request, if needed. Note to self "JAMvIW2_Union14".