Invisible units
Posted: Tue Sep 02, 2008 8:30 pm
[font="Arial"]It seems that when a unit retreats outside the visibility range ( in my case 4 hexes) it does not always reappear even when an opposing unit move adjacent to it. Makes it kind of hard to attack the invisible unit. I first noticed this when playing as Russia - for some reason the AI decided to abandon the German line and retreat all the units around a city (to my eyes just a vast space sudden empty of enemy). When I sent some units to probe I could see hexes I could not enter but no units. The following turn everything was visible.
I think the pattern is:
1) unit originally was visible to enemy units,
2) unit moved to a position where it outside the visibility of enemy units (and thus switched to invisible w/regards to enemy units)
3) when enemy unit moves to where the original unit should become visible it does not
4) at start of next enemy turn unit becomes visible again
Note that in testing this I played both British and Italian sides in Lybia so I could see what was going on [/font]
I think the pattern is:
1) unit originally was visible to enemy units,
2) unit moved to a position where it outside the visibility of enemy units (and thus switched to invisible w/regards to enemy units)
3) when enemy unit moves to where the original unit should become visible it does not
4) at start of next enemy turn unit becomes visible again
Note that in testing this I played both British and Italian sides in Lybia so I could see what was going on [/font]