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2D10

Posted: Sun Sep 21, 2008 9:39 am
by YohanTM2
I know it has been discussed here before but cannot find the thread.

Anyone have any links to the pros and cons of 2D10 and how it impacts play? We are playing it in our next game and I understand it makes ARM and Mech even more valuable. What I am trying to understand though is how it changes GE attack strategy and most importantly, RU defense strategy.

RE: 2D10

Posted: Sun Sep 21, 2008 3:41 pm
by IrishGuards
Well ... I think the way it changes strategy the mosty is ...
1 more die to toss in the neighbor's yard when you get clobbered ....[8|]
IG

RE: 2D10

Posted: Sun Sep 21, 2008 4:37 pm
by npilgaard
ORIGINAL: Yohan
I know it has been discussed here before but cannot find the thread.

There is one here:

"CRT preferences"
tm.asp?m=1668631&mpage=1&key=2D10&#1668957