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Onside kick?
Posted: Tue Sep 23, 2008 3:24 am
by simmer
Can an onside kick be created?
RE: Onside kick?
Posted: Tue Sep 23, 2008 10:12 am
by garysorrell
I dont think so, because there is no way to tell the kicker to kick it that way. He is always going to boom it.
RE: Onside kick?
Posted: Tue Sep 23, 2008 3:49 pm
by Marauders
One can use a crappy kicker to get a short kick, but it is difficult to get the players to cover the ball.
RE: Onside kick?
Posted: Tue Sep 23, 2008 5:11 pm
by OB Potter
The ability to not be able to do any free kicking is a big omission IMO.
Even FBPro had onside kicks.
It is inexcusable that this was left out of the game.
RE: Onside kick?
Posted: Tue Sep 23, 2008 5:23 pm
by simmer
I agree, it is a a fundemental portion of the game of football!
RE: Onside kick?
Posted: Wed Sep 24, 2008 12:16 am
by DAWUSS
Even though onside kick recovery is around 0.2%
RE: Onside kick?
Posted: Wed Sep 24, 2008 12:28 am
by mbsports
oooh I believe you'd find it closer to 10-15% success rate from 2002-2006 it was %13 and it has declined a bit at times.
However what you run into is this. If I'm down 14 and I tie it with 30 seconds left - my odds of winning are much lower. The onside scenario comes up an average of about 50 times a year so it's a material part of the game of football. It'd be nice to have, but it isn't there.
Just the way it is.
RE: Onside kick?
Posted: Wed Sep 24, 2008 12:31 am
by Mykal
we have to learn to play with whats available
onside kicks arnt an option
so the alternative is : dont get caught with ya pants down late in the game
RE: Onside kick?
Posted: Fri Dec 19, 2008 8:47 pm
by regenerator
Marauders, I did what you are describing once(by accident, actually) and it worked, I got the onside-kick back. Before we jump for joy though, it appeared to be an illegal play! My team recovered it after the ball had only bounced maybe 3 yards, but no penalty was called for illegal touching.
Has anyone else seen this?
RE: Onside kick?
Posted: Fri Dec 19, 2008 11:09 pm
by Marauders
I practiced a few onside kick plays some time ago. I had to get a kicker without a dead leg but also not a kicker leg. In coach-only mode, the play can't be directed.
I have asked for changes in this area, and perhaps they could have made it into an update directed by David, but that was before David closed out 2.2 for additions.
RE: Onside kick?
Posted: Sun Feb 01, 2009 4:19 pm
by Marauders
Mykal stated: we have to learn to play with what's available.
Onside kicks aren't an option, so the alternative is: don't get caught with ya pants down late in the game.
That is the pragmatic way to think about it. The game can do what it can, and we have to work with that.
RE: Onside kick?
Posted: Sat Feb 07, 2009 4:27 am
by Marauders
I created a couple onside kick plays, but they won't work in the game. There are a few reasons.
The first is that the CPU vs CPU games can't use them because they either have to be set as situational, which means they won't get used at all, as there are no special teams situations, or if they are not set as situational the CPU could run an onside kick at any time and not when one would want it to be run.
The second problem is that the game sets the KAC and KST to 45 when players join a team roster - even if they have lower skills when not on a roster. This makes a kick travel at least twenty yards, and that means even the best designed onside kick won't work. That also means that even if the play is available and marked situational, it still cannot be used in Player vs CPU games.
RE: Onside kick?
Posted: Sat Feb 07, 2009 10:47 am
by hack153
The second problem is that the game sets the KAC and KST to 45 when players join a team roster
you can fix this by changing the skill ranges. [:D]
RE: Onside kick?
Posted: Sat Feb 07, 2009 12:16 pm
by Marauders
you can fix this by changing the skill ranges.
The skill ranges are set far below 45/45.
The players have skills set at 10 or 11, but when they are added to the roster, they switch to 45/45.

RE: Onside kick?
Posted: Sat Feb 07, 2009 11:56 pm
by hack153
weird!
RE: Onside kick?
Posted: Sun Feb 08, 2009 4:29 pm
by Marauders
Yes, and it looks to be only for the kicking skills, which in this case we actually want low.
The play works fine for human play otherwise.