Torpedo Use In Ports
Posted: Thu Oct 09, 2008 6:10 pm
I am trying to get the AI to use torpedoes in the Pearl Harbor Scenarios I am trying to develop. I have moved the Japanese carriers within close range (a few hexes) of Hickam; I have made sure the "torpedoes in port" box is checked in the "surprise warcard" per the manual; I have made all the japanese pilots aces. Still the AI loads bombs, not torpedoes. What am I missing, or is this a code problem?