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Union Cav Raids vs neutral KY?
Posted: Wed Oct 15, 2008 10:03 pm
by CMoore
The Union AI just raided Paducah and tore up some track while KY is still neutral.
Has anyone seen this before? How come a bunch of Yankee vandals doesn't get KY leaning my way?
RE: Union Cav Raids vs neutral KY?
Posted: Wed Oct 15, 2008 10:43 pm
by Erik Rutins
Was this in v1.030?
RE: Union Cav Raids vs neutral KY?
Posted: Thu Oct 16, 2008 9:54 pm
by CMoore
Yes 1.030
RE: Union Cav Raids vs neutral KY?
Posted: Thu Oct 16, 2008 10:02 pm
by Erik Rutins
Thanks, do you possibly have an autosave or a saved game that you could e-mail to me at
erikr@matrixgames.com which duplicates this?
RE: Union Cav Raids vs neutral KY?
Posted: Thu Oct 16, 2008 10:11 pm
by CMoore
No I'm sorry. I saved over it with a later turn,and I didn't have the autosave on. They raided in Sept 61 and invaded the next turn.
If it happens again I'll be sure to send it.
RE: Union Cav Raids vs neutral KY?
Posted: Fri Oct 17, 2008 12:04 am
by Erik Rutins
Thanks, you might want to turn Autosaves on in your options, that should make it easier to catch.
RE: Union Cav Raids vs neutral KY?
Posted: Mon Oct 20, 2008 5:10 pm
by dakjck
This exact same thing happened to me. The Union staged a cavalry raid in Paducah in September 1861 and invaded the next turn.
I have the save game files but when I tried to upload here, it said that it would not accept a .sav file. How do I transfer the files?
I have e-mailed you the save games files.
Doug
RE: Union Cav Raids vs neutral KY?
Posted: Mon Oct 20, 2008 5:29 pm
by GShock
Didnt happen yet to me in 1.030 but many times in all 1.030b builds so i must assume this is true. It might make sense if the CAV leader has initiative so that the raid is prosecuted into enemy territory but well... probably not wad. A raid is hybrid, not an attack, not a move into friendly territory.