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Page Up / Page Down

Posted: Thu Oct 23, 2008 2:18 pm
by Rik81
all around the town!

Trying to get a little more feel for the game. I started a 1944 scenario, as the Allies. It started up with my map focused in the Russian area. I dutifully started making moves, using the PG/DOWN key to advance between units.

The problem seems to be two fold: 1 Garrisons--if I just want to leave a garrison unit in place, there seems to be no way to "tell it that"? In other words moving on to another unit I will eventually cycle back to the garrisons. It does no good to just "End Turn" as soon as I cycle back to, for example, the first garrison unit, because I would of missed a LOT of units. 2. I never seemed to move over to the UK/US forces in order to take their turns. Is there something you are supposed to do, after you "think" your through with the USSR to then go to the active UK/US forces, other than just manually clicking on the map? The problem as I see it with the way things seem to work is two fold: One, a very real danger that one will "miss" many units and two waste a lot of time cycling through units that you don't want to move.


RE: Page Up / Page Down

Posted: Fri Oct 24, 2008 11:47 am
by IainMcNeil
There is a way to make them sleep so they are ignored but I forget how - maybe S?

RE: Page Up / Page Down

Posted: Fri Oct 24, 2008 1:51 pm
by Rik81
"S" seemed to work, thanks. It marked the unit with Zzzz's and then skipped over it during the cycle. The only weird thing is that the little "flashing icon" continued to flash. You might consider in the next patch to stop that from happening to units marked Zzzz. Purely personal gripe: It would be more typical, at least I've seen this in other wargames to mark such units using an F (for Fortify). One doesn't really want his garrisons sleeping, [:-].