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Mods scenarios etc
Posted: Tue Oct 28, 2008 5:58 pm
by Andrew Williams
Still updating and adding content
http://closecombat.matrixgames.com/
Click on the WaR pic to go to the Wacht am Rhein Page
RE: Mods scenarios etc
Posted: Thu Oct 30, 2008 1:05 am
by Nomada_Firefox
Have you thought anytime upgrade this web site? it remember me to something made with frontpage. It gives bad image to the close combat games.
RE: Mods scenarios etc
Posted: Thu Oct 30, 2008 1:15 am
by Andrew Williams
If you are willing to volunteer your time please take it on.
Technical info.
It was written with notepad
RE: Mods scenarios etc
Posted: Thu Oct 30, 2008 9:45 am
by Nomada_Firefox
Only if you pay me. I do not make free webs for business enterprises.
RE: Mods scenarios etc
Posted: Thu Oct 30, 2008 7:41 pm
by Andrew Williams
kewl
then enjoy the site
RE: Mods scenarios etc
Posted: Thu Oct 30, 2008 9:51 pm
by e_barkmann
as long as there's working links to useful content, I'm sure most people would be ecstatic, regardless of the look of the page. [8|]
RE: Mods scenarios etc
Posted: Wed Nov 12, 2008 4:52 am
by Andrew Williams
Aredenne Offemsive by Nomada_Firefox now available for download
http://closecombat.matrixgames.com/WaR/WaRmods.html
RE: Mods scenarios etc
Posted: Wed Nov 12, 2008 10:10 am
by Nomada_Firefox
Please delete it. By many reasons but the first, I have not given you permission, second I have my own site and third it is not the last version.
RE: Mods scenarios etc
Posted: Wed Nov 12, 2008 4:46 pm
by Andrew Williams
Sorry??
I have given permission to upload it here by the moment.
you gave permission
I shall remove it when I can
RE: Mods scenarios etc
Posted: Wed Nov 12, 2008 7:46 pm
by sfinlay
Hi Andrew. Just bought the game. Never played CC before but it looks very promising.
Couple of quick questions - Are there any good resources for a newbie modder ? and does the automated mod installer on your site come with instructions ?
Thank you
RE: Mods scenarios etc
Posted: Wed Nov 12, 2008 7:51 pm
by Andrew Williams
Hi FS
Resources
http://www.closecombatonline.com/forums/index.php?
http://www.closecombatseries.net/CCS/mo ... ame=Forums
From the Modinstaller readme
Close Combat Wacht am Rhein Mod Installer
This installer is meant to help the modding community with creating a unique structure for further mods.
A mod installed with this installer will create the mod directory beneath your Close Combat Wacht am Rhein folder.
It will create an additonal folder called mods with a subdirectory of the same name as the mod directory.
The reason for this is to store the uninstall files mod specific.
Additional the installer will create/use one registry setting (HKLM\Software\CCWaR\Mods\CCWaRPath) to store the
latest selected Close Combat Wacht am Rhein installation directory.
The file readme.txt file and the mod.ico will be copied to the mod directory and shortcuts will be created.
Now what do you need ?
You need the CCWaRModInstaller.zip You can get it at
http://www.closecombatseries.net/CCS/ and maybe at Matrix.
Extract it.
Copy your mod directories (for example DATA, Games, GRAPHICS, localfx, MAPS) into the mod folder.
Edit the edits\install.ini file. There's an example already included.
If you wish you can create your own bitmaps for the left bitmap as well as for the icon of the installer or
the desktop shortcut.
At the moment I have included stuff from the original Matrix Close Combat Wacht am Rhein game. I hope that this is ok.
In short, all files in the edits folder are to be customized but are needed !
When you are done please just run the file BuildMod.cmd
It will create a file in the output directory. Please test it
Important !!!!!
If you know that you may create a second/third/... version of your mod please use always the same name
in the file install.ini
The file WizardLeftImage.bmp has to be: 165 * 315
The file WizardSmallImage.bmp has to be: 32 * 32
The Mod.ico is the windows icon for the desktop shortcut.
The ModInstaller.ico is the windows icon for the created installer file.
Suggestions or questions are welcome !
Bernd
RE: Mods scenarios etc
Posted: Thu Nov 13, 2008 4:58 pm
by sfinlay
Many thanks Andrew. Will take a look.
BTW there is nothing wrong with your close combat/matrix games site. It looks fine to me !
RE: Mods scenarios etc
Posted: Sun Mar 15, 2009 4:55 pm
by advo
Andrey! For example I wish to change some values of the weapon. But I cannot open a file by means of WaR_Data_Workbook. Or if I shall make changes in WaR_Data_Workbook as I can add the made changes??? Earlier all was simple - I changed data of directly file "îðóæèå.txt" and how it is necessary to do now?
RE: Mods scenarios etc
Posted: Mon Mar 16, 2009 9:13 am
by Senior Drill
Advo, you can edit and mod the files the way you did before. The game uses the WaR\Data\Base .txt files.
The Data Workbook is a collection of copies of the game .txt files with column identification and information, with some built in calculator functions. The Data Workbook is a tool, not game data. It is in Excel spreadsheet format. If you do not have MS Excel, you can get the freeware Open Office.
RE: Mods scenarios etc
Posted: Wed Mar 30, 2011 2:11 am
by tigercub
I put a new install of WAR added the lastest patch 4.50.14b installed NUTZ but it fails to work! says not enough entries for fp data for class 0,date 0,strength 0
any help
RE: Mods scenarios etc
Posted: Wed Mar 30, 2011 8:16 am
by Andrew Williams
Nutz is compatible with 4.50.7b patch and earlier only