Marder Mods
Posted: Sun Nov 02, 2008 5:13 am
Marder Mods__
Marder II stock. _____changed gun to 75mm PAK40; stock model is there untouched.
Marder II D Mod. _____applied model ("come fly away!!" LOL: un-usably silly model; change to stock Marder II with BT7 wheels?); an image applied.
Marder III stock. _____applied model (stock Mard II with p38 wheels) where there be none at all; an image applied
Marder III H Mod. _____applied model (stock Mard II with p38 wheels); an image applied
Marder III M Mod. _____applied model (Mard I with p38 wheels); an image applied
...........
Notice my models are stock models applied to the files in... inventive ways. _My Marder III M (p38 M + Pak40) came out pretty close to real._ (see jpg below) Others... Well one must use imagination. ...And squinting. Think of these as XML space holders until better models.
Dates of entry are accurate (from my Marder notes below). Armourment is right. Armor is same as stock marder XMLs from which these mods come; I didn't know enough about it to tinker.
This is freeware: change at will. (upload please)
All these files are directed to a compendium image of real marders (except Marder II stock which has its own stock image).
A Folder scheme given is ready for JSGM; or just drop the unzipped package into main PzC:K folder-- nothing will be overwritten, because the two stock files are renamed in this package. Your stock marder files --'Marder II' & 'Marder III' in your Data/ArmouredUnits folder-- can be manually set aside (in a storage folder): they will not be needed, if this mod is used.

Marder II stock. _____changed gun to 75mm PAK40; stock model is there untouched.
Marder II D Mod. _____applied model ("come fly away!!" LOL: un-usably silly model; change to stock Marder II with BT7 wheels?); an image applied.
Marder III stock. _____applied model (stock Mard II with p38 wheels) where there be none at all; an image applied
Marder III H Mod. _____applied model (stock Mard II with p38 wheels); an image applied
Marder III M Mod. _____applied model (Mard I with p38 wheels); an image applied
...........
Notice my models are stock models applied to the files in... inventive ways. _My Marder III M (p38 M + Pak40) came out pretty close to real._ (see jpg below) Others... Well one must use imagination. ...And squinting. Think of these as XML space holders until better models.
Dates of entry are accurate (from my Marder notes below). Armourment is right. Armor is same as stock marder XMLs from which these mods come; I didn't know enough about it to tinker.
This is freeware: change at will. (upload please)
All these files are directed to a compendium image of real marders (except Marder II stock which has its own stock image).
A Folder scheme given is ready for JSGM; or just drop the unzipped package into main PzC:K folder-- nothing will be overwritten, because the two stock files are renamed in this package. Your stock marder files --'Marder II' & 'Marder III' in your Data/ArmouredUnits folder-- can be manually set aside (in a storage folder): they will not be needed, if this mod is used.

