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1.24 naval bug

Posted: Sat Nov 08, 2008 11:29 pm
by lordhoff
I know the activity is now on 1.25, but I'm assuming this carries over. This was actually reported by someone else earlier so if it has been fixed already in 1.25, my bad (I'm mid-game). If not, I think it is an easy fix (as a non-programmer, I can say that - all fixes are easy to me [:D]) - units that are sunk on on the player side or TE (so far, as far as I can tell - have not tried as CP) are not noted as sunk so one has to just notice that one of your naval units is missing. It does tell me when an enemy unit is sunk.

Will send a screen when I find or make one with, say, 7/2 for a transport. How do I identify the e-mailed shot so to relate to this post?

RE: 1.24 naval bug

Posted: Sat Nov 08, 2008 11:31 pm
by FrankHunter
Don't worry about a screenshot lordhoff I can check this out, thanks!