Commander - Napoleon at War 1.05 Public Beta Uploaded to Members Club
Posted: Fri Nov 14, 2008 3:08 pm
We have uploaded Commander - Napoleon at War 1.05 Beta to the Members Club for those Members who would like to help us with the testing of the new features and bug fixes for this patch release. We want to make sure that the bug fixes listed have worked as they should and that no new bugs have surfaced because of the changes.
Again this is an early public beta so those who want to help out with the testing may. You can access this public beta as a Private Download as long as you have registered your Commander - Napoleon at War serial number in our Members Club (Click on the MEMBERS link in the top nav bar).
IMPORTANT NOTE: As with 1.04, 1.05 Saved games are now in "my documents\Commander Napoleon at War" to make them easier to find. You will not be able to continue any old saved games.
Changes
Features and Enhancements
• Siege Artillery made cheaper to increase its usage
• 1805 scenario, some changes in the unit setup
AI Enhancements and Fixes
• AI, Austria in 1805 now tries to head back to The Capital with all forces
• AI navy is more distinct and does not move around as much unnecessarily
• AI now more frequently tries to use wagon movements
• AI now prioritize better between science vs unit purchases
• AI navy now only escort their own Merchants, not their Allies
• AI, fixed a deploy problem with the new leader recruitment
Again this is an early public beta so those who want to help out with the testing may. You can access this public beta as a Private Download as long as you have registered your Commander - Napoleon at War serial number in our Members Club (Click on the MEMBERS link in the top nav bar).
IMPORTANT NOTE: As with 1.04, 1.05 Saved games are now in "my documents\Commander Napoleon at War" to make them easier to find. You will not be able to continue any old saved games.
Changes
Features and Enhancements
• Siege Artillery made cheaper to increase its usage
• 1805 scenario, some changes in the unit setup
AI Enhancements and Fixes
• AI, Austria in 1805 now tries to head back to The Capital with all forces
• AI navy is more distinct and does not move around as much unnecessarily
• AI now more frequently tries to use wagon movements
• AI now prioritize better between science vs unit purchases
• AI navy now only escort their own Merchants, not their Allies
• AI, fixed a deploy problem with the new leader recruitment