A Minor Bug (unless intentional?) concerning initial air recon
Posted: Sat Nov 15, 2008 3:17 am
I wouldn't have noticed this had I not begun a hot seat solitaire game (all of us old time board gamers are familiar with that sort of thing [;)] ) but the initial air recon reports the historic set up rather then the player-changed one. EX: in the far south of the German set up is a "B" unit. If the CP player replaces that with, say, two "A" units, a TE air recon will show a single "B" unit. Other then the mistaken report by the back seat (or front seat - plane dependent) observer, the real benefit of increased artillery effect is not changed so the effect is minimal (and realistic, actually - reports were not very detailed and often mistaken). Just thought you'all might like to know.