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Don't ya just hate it when.....
Posted: Tue Mar 19, 2002 5:53 am
by sg
In MC-W, you're creeping through the jungle 1 or 2 hexes at a time, being really careful, and your best infantry unit walks right into 2 enemy squads and gets wiped out without firing a single shot! Man, I hate when that happens!:mad: But I keep coming back for more.

This game has earned a permanent spot on my hdd.
Well, back to the jungle.
Steve.
Anybody else got a favorite "Don't ya hate it when..."?
Posted: Tue Mar 19, 2002 6:49 am
by Fallschirmjager
When they shoot at me.....everything goes straight to hell when they do that.....
Re: Don't ya just hate it when.....
Posted: Tue Mar 19, 2002 7:38 am
by Mojo
Originally posted by sg
...... "Don't ya hate it when..."?
That one freaking T 34 takes 6 hits from two Tigers 4 hexes away and then kills both Tigers with one shot a piece on the next turn.
My T34s can't do that.
Posted: Tue Mar 19, 2002 7:39 am
by Redleg
I'd like to know more about this - game version. Scenario. Settings, Nations, etc.
I have never seen this happen, but there are many things I haven't seen. LOL
In the jungle, huh?
Re: Don't ya just hate it when.....
Posted: Tue Mar 19, 2002 7:45 am
by Bernie
Originally posted by sg
In MC-W, you're creeping through the jungle 1 or 2 hexes at a time, being really careful, and your best infantry unit walks right into 2 enemy squads and gets wiped out without firing a single shot! Man, I hate when that happens!:mad: But I keep coming back for more.
This game has earned a permanent spot on my hdd.
Well, back to the jungle.
Steve.
Anybody else got a favorite "Don't ya hate it when..."?
When you pound the same position for four turns straight with two companies of Hummels, two batteries of 105mm, two batteries of 150mm, and two batteries of rockets and the minute your first unit moves into the area a dozen infantry squads pop up and blow them away.
Or when three different snipers all take double shots at the same infantry squad standing on the top of a hill three hexes away, with hit %'s of 80+ and they all miss.

Posted: Tue Mar 19, 2002 8:37 am
by Drex
I hate it when I spend a number of turns sneaking around behind a Tiger with my Sherman and get a beautiful rear shot, then the shell bounces off! then the Tiger turns my way and I say my prayers.
Posted: Tue Mar 19, 2002 9:13 am
by tracer
Or when you have a pretty good turn, hover your mouse over the 'end turn' button, then decide you should move that Tiger one hex forward...[insert expletive here]!
Posted: Tue Mar 19, 2002 9:40 am
by Mojo
Originally posted by tracer
Or when you have a pretty good turn, hover your mouse over the 'end turn' button, then decide you should move that Tiger one hex forward...[insert expletive here]!
Didn't they make a movie about that? A Hex Too Far?
Posted: Tue Mar 19, 2002 10:54 am
by troopie
You've just cleared a hill driving most of a company off with one platoon and an armoured car, you let down your guard, go behind the hill, and you lose the AC and half the platoon to one skeleton rifle section and a heavy machinegun.
troopie
Posted: Tue Mar 19, 2002 11:51 am
by White Phosphorus
When I send my Japanese scout team to kill a chinese sniper, and end up fighting several melee rounds with no effect. Next turn the sniper kills all my four men in just one melee round.
/queue kungfu movies music, and obligatory matrix shot
Re: Don't ya just hate it when.....
Posted: Tue Mar 19, 2002 12:00 pm
by wulfir
Originally posted by sg
Anybody else got a favorite "Don't ya hate it when..."?
I hate the mis – click…
…I’ve just moved my favourite unit a couple of hexes and decide to click on the scout far forward but Oh the horror I miss and what happens??:eek:
The favourite unit breaks cover and heads away into the valley of death – not a care in the world. And gets blown apart!:mad:
Oh well, casualties of war they tell me…
Posted: Tue Mar 19, 2002 6:51 pm
by Dogmeat
What I hate is when my planes mistake my units for the bad guys and bomb the crap out them. Too bad I can't order my AA to fire warning shots at the near-sighted pilot.

Posted: Tue Mar 19, 2002 7:06 pm
by mao
When I accidentally (usually late at night when I am tired) use the end game instead of end turn button...
Posted: Tue Mar 19, 2002 7:32 pm
by Bing
When I am tired I sometimes click for movement, when I ought to be getting off the unit icon and right clicking elsewhere.
My unit leaves cover, runs out in the open and is cut to pieces by those MG's that are supposed to do nothing but suppress.
Bing
late 88
Posted: Tue Mar 19, 2002 7:53 pm
by robot
5 squads of engineers are behind pill box have been for 3 turns droppin satchel and flame on them. Figure there all under there beds crying move 88 up to take it out in line of sight of course and all of a sudden met with fresh crew i assume. 1/2 the crew of 88 goes to there maker and start the same process over again
.
Posted: Tue Mar 19, 2002 8:22 pm
by lnp4668
When your ammo dump go boom with all your artillery in it:mad:
Posted: Tue Mar 19, 2002 8:30 pm
by AlvinS
My uncanny ability to step on every mine in a Wild Bill scenario.

Or when you run 3 units through a hex and then BLAM!!! the fourth one hits a mine.
How does he do that?:rolleyes:
Posted: Wed Mar 20, 2002 1:04 am
by chief
I hate it when I've placed a squad in a stone house next to a squad in a wooden house, they duke it out and the stone house loses.....block piercing bullets and rubber bullets??????:mad:

Cheap Auxiliaries
Posted: Wed Mar 20, 2002 1:15 am
by SeppDietrich
I'm defending in a campaign, the fight is in North Africa, and I need more men. So, I get Italians. Foolish foolish me, I have no choice but to put them on a flank, because to put them anywhere else could result in the total collapse of the line. Massive losses ensue, almost the entire Italian Contingent is wiped out, and yet somehow the enemy does not exploit this. Maybe I should try Rumanians...or Hungarians...because Eye-talians ain't working.
PS: Absolutely NO offense meant to those Italians who often grace these boards. Like a German Officer said on
www.feldgrau.com, the italians were good fighters, they just had bad morale and bad officers.
Il fallimento di comunicare? Non penso di sì. Il fallimento all'EXCOMMUNICATE!
Biasimarlo sugli ufficiali. Tadeln Sie es auf den Offiziern. Das ist was den ich sage.
Posted: Wed Mar 20, 2002 2:01 am
by ZinZan
All of the above
But especially :
1) Wild Bill's (mines I swear they are telepathic, they move once you have decided where to go.)
2) Moving a unit by accident.
3) A new one, advancing my tanks too much at the end of a scenario (because i think I've cleared all his INF and get careless)