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Simple Query
Posted: Tue Nov 25, 2008 5:15 am
by lancer
Goodaye,
I've recently stumbled upon this forum. Very interesting. I've got one simple query as I'm unfamiliar with the game system.
Many screenshots show ocean / water areas with a series of boxes. Axis and Allies have their own and they have a succession of numbers in them, eg. 0*, 1*, 2* etc.
What's this all about?
Thanks in advance.
Cheers,
Lancer
RE: Simple Query
Posted: Tue Nov 25, 2008 5:43 am
by Shannon V. OKeets
ORIGINAL: lancer
Goodaye,
I've recently stumbled upon this forum. Very interesting. I've got one simple query as I'm unfamiliar with the game system.
Many screenshots show ocean / water areas with a series of boxes. Axis and Allies have their own and they have a succession of numbers in them, eg. 0*, 1*, 2* etc.
What's this all about?
Thanks in advance.
Cheers,
Lancer
WIF uses a combination of hex and area movement. Hex movement on land and area movement at sea.
Excess movement points can be used to place your naval units in a higher numbered "section box" within a sea area. So, a naval unit with 6 movement points could move 2 sea areas and then occupy the 4 section of the last sea area it enters. Being in a higher numbered sea area increases your capabilities for conducting/supporting invasions, intercepting enemy naval units, and increases the likelihood of gaining a surprise advantage in naval combat.
There are more details, but that's the short story version. If you want to learn more, there are 100+ tutorial pages posted in this forum - just look for the thread on tutorials near the top of the thread list.
RE: Simple Query
Posted: Tue Nov 25, 2008 7:33 am
by lancer
Goodaye Steve,
O.K. Got it.
Thanks.
Cheers,
Lancer