No Force Pools or Battlegroups, Ole!
Posted: Mon Dec 01, 2008 8:31 am
That's what makes working with CCMT data a real pleasure. No FORCE POOLS or BATTLEGROUPS. I can't tell you how much time I would waste on CC4 and CC5 force pool data. [:)]
1. Well, since I am new to this game, I am diving in pretty quick. I already re-named most of the maps. Canned the maps I didn't like. I started to import a lot of CC5 Maps, but I stopped and reversed course. I am only going to use 1x1 Km maps and I really want just finctional maps, including WWII. If I wan't to play the CC5 maps, then heck I will just play CC5.
2. I can't decide if I want to get rid of the grid lines on the maps or add them to the couple of maps that don't have them. Do I have to do this in Photoshop myself or does someone already have an overlay for the MMM and OVM, that I could use.
3. I have already been tearing through the team data. So far I took the Marines and Brits off the Red Team. (not sure why). I have "cleaned up" a mess of naming inconsistencies (its my private hell).
4. Also, would like someone to comment on the Army uniforms, are these right, or should they be a darker green.
5. Also, the Centralian, Montanyan, Urbanian, teams. Are these there just basically to create extra uniforms for the OPFOR.
6. Now that I don't need Qclone, or Soldier Color, BTD Edit, etc... can I get rid of the MS JVM on my box. I hope so.
7. Also, what funtionallity is present in the game that deals with the different nation values for each team. I noticed Urbania and UK had same value.
I forsee this game as a monster simulator where you can set up countless missions (tactical situations) for any one map. So I am ready to rock, so any info would be greatly appreciated, or anyone that can mentor me along for a while would really be great.
Regards,
Stwa
1. Well, since I am new to this game, I am diving in pretty quick. I already re-named most of the maps. Canned the maps I didn't like. I started to import a lot of CC5 Maps, but I stopped and reversed course. I am only going to use 1x1 Km maps and I really want just finctional maps, including WWII. If I wan't to play the CC5 maps, then heck I will just play CC5.
2. I can't decide if I want to get rid of the grid lines on the maps or add them to the couple of maps that don't have them. Do I have to do this in Photoshop myself or does someone already have an overlay for the MMM and OVM, that I could use.
3. I have already been tearing through the team data. So far I took the Marines and Brits off the Red Team. (not sure why). I have "cleaned up" a mess of naming inconsistencies (its my private hell).
4. Also, would like someone to comment on the Army uniforms, are these right, or should they be a darker green.
5. Also, the Centralian, Montanyan, Urbanian, teams. Are these there just basically to create extra uniforms for the OPFOR.
6. Now that I don't need Qclone, or Soldier Color, BTD Edit, etc... can I get rid of the MS JVM on my box. I hope so.
7. Also, what funtionallity is present in the game that deals with the different nation values for each team. I noticed Urbania and UK had same value.
I forsee this game as a monster simulator where you can set up countless missions (tactical situations) for any one map. So I am ready to rock, so any info would be greatly appreciated, or anyone that can mentor me along for a while would really be great.
Regards,
Stwa