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States/Cities and Unit Construction

Posted: Mon Dec 01, 2008 6:11 pm
by Leeds
Can some states/cities build units faster? How can I tell which states or cities are better to build certain units?

RE: States/Cities and Unit Construction

Posted: Mon Dec 01, 2008 6:28 pm
by terje439
Yup. Some builds faster and some also builds better units.

The prescense of certain buildings will help speed things up or make units better.
Foundry: adds .2 quality to new artillery
Shipyard: adds .2 quality to new ships
Training grounds: adds .1 quality to new inf/cav
Mfg. Center: -1 turn to build INF and ARTY.

RE: States/Cities and Unit Construction

Posted: Mon Dec 01, 2008 7:01 pm
by Leeds
Is it true that if my resource levels get below 100 each, I will get penalized?

How do you get penalized?

Thanks

RE: States/Cities and Unit Construction

Posted: Mon Dec 01, 2008 7:03 pm
by terje439
not sure what you mean, do you mean do I get a hit to my income if I produce less than 100 money 100 labour 100 iron and 100 horses per turn? If so, not that I am aware of, not that that is a 100% guarantee [:D]

RE: States/Cities and Unit Construction

Posted: Mon Dec 01, 2008 7:05 pm
by Leeds
Thanks!