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kingdoms??
Posted: Tue Dec 02, 2008 8:32 pm
by dodod
any chance of new kingdoms being introduced in the game? I think with kingdoms and dominance changes, a 20-30 year campaign can be started (assuming the game speed is streamlined--LOL)
I think kingdoms make the game have more short term goals that would be interesting and help with diplomacy.
Another point is the naval issue..I know this is being worked on, but better combat and also an option to build them more easily...
RE: kingdoms??
Posted: Wed Dec 03, 2008 10:38 am
by Marshall Ellis
More kingdoms may come later but not right now.
I will work to streamline PBEM, improve AI, Add editor, Add 1812 campaign before anything gets added like more kingdoms or drastic naval changes.
RE: kingdoms??
Posted: Wed Dec 03, 2008 11:50 am
by NeverMan
ORIGINAL: Marshall Ellis
More kingdoms may come later but not right now.
I will work to streamline PBEM, improve AI, Add editor, Add 1812 campaign before anything gets added like more kingdoms or drastic naval changes.
So where does Empires in Arms (the real one) fit into all this?
RE: kingdoms??
Posted: Wed Dec 03, 2008 7:45 pm
by DCWhitworth
ORIGINAL: NeverMan
ORIGINAL: Marshall Ellis
More kingdoms may come later but not right now.
I will work to streamline PBEM, improve AI, Add editor, Add 1812 campaign before anything gets added like more kingdoms or drastic naval changes.
So where does Empires in Arms (the real one) fit into all this?
It doesn't. The computer game was never intended to be a 100% faithful conversion of the boardgame and I can't see Matrix authorising a fundamental rewrite of the game just to please the handful of people that are displeased it has drifted away from holy scripture.
I think the horse is long deceased and you should put the whip down now.
RE: kingdoms??
Posted: Mon Dec 08, 2008 10:42 pm
by pzgndr
The computer game was never intended to be a 100% faithful conversion of the boardgame and I can't see Matrix authorising a fundamental rewrite of the game just to please the handful of people that are displeased it has drifted away from holy scripture.
I think the horse is long deceased and you should put the whip down now.
Exactly right. But for that handful, no horse is too dead to beat.
RE: kingdoms??
Posted: Tue Dec 09, 2008 12:14 am
by dodod
Marshall..thank you for your work.
In regards to kingdoms...is there a way you can program simple ownership to trigger corp/fleet ability for free states?
for example, in kingdom of Italy, is it very hard to simply add manpower and monies of multiple free states for kingdom formation? does this require a lot of programming??
thanx
RE: kingdoms??
Posted: Tue Dec 09, 2008 2:08 am
by borner
count me in that group, although I have tried to get over it and embrace EiH as better than nothing at all
RE: kingdoms??
Posted: Tue Dec 09, 2008 9:31 am
by iamspamus
Tangent...
I had horse in France. It was good.
Back to EiANW...
I could see this sometime down the road, but not yet.
Jason
ORIGINAL: pzgndr
The computer game was never intended to be a 100% faithful conversion of the boardgame and I can't see Matrix authorising a fundamental rewrite of the game just to please the handful of people that are displeased it has drifted away from holy scripture.
I think the horse is long deceased and you should put the whip down now.
Exactly right. But for that handful, no horse is too dead to beat.