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WW2: RTV v1.30 Public Beta Avalible

Posted: Fri Dec 05, 2008 4:40 pm
by Greg Wilcox
The 1.30 public beta is now available in our Members Club for registered owners of World War 2: Road to Victory. It is a comprehensive update that installs over any previous version.

We'd like to get your feedback on any issues that may have been missed.

-Greg

Change list
v1.30
Saved games from 1.19, 1.20 (public beta), 1.201 and 1.210 are not compatible with this patch. Sorry.
New Features
1. Mulberry ports feature added.
2. Changed GUI graphics.
3. New AI improvements for creating front lines.
4. FRANCE 1944 WI scenario added.
5. Added new events effect method: method="Hex.AddMulberry"
6. Added new events effect method: method="Country.NewUnitPurchasePreferences"
7. Added new events method: method=" Country.GetUnitPurchasePreferences"
8. Added new events effect method: method="Hex.AddNavalUnit"
9. Added new events effect method: method="Hex.AddAirUnit"

Fixes
1. Political strength of Turkey increased to 80.
2. Frozen units are not able to attack.
3. Added more country specific names when purchasing units.
4. Air combat info box moved.
5. Corrected spelling error from Corageous to Courageous

RE: WW2: RTV v1.30 Public Beta Avalible

Posted: Fri Dec 05, 2008 6:32 pm
by gwgardner
Can you explain how mulberries work?

RE: WW2: RTV v1.30 Public Beta Avalible

Posted: Fri Dec 05, 2008 7:27 pm
by doomtrader
ORIGINAL: gwgardner

Can you explain how mulberries work?
Take a look here:
tm.asp?m=1971360



RE: WW2: RTV v1.30 Public Beta Avalible

Posted: Fri Dec 05, 2008 7:28 pm
by doomtrader
Known bugs and issues:

1. Random generated names for units are not working correctly.