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Patch Progress
Posted: Mon Dec 08, 2008 2:58 am
by Gregor_SSG
Just to let you know that we have finished the Kharkov patch, except for one matter. As we have mentioned, the next games will be Eastern Front games and our research has determined that we will need to adjust the current limitations of formation structure. This is down to the Russians, who had an organisational structure which was different, in some ways, to that of the other major participants in the war. This change will not affect Kharkov in any way, it's all to do with future product.
As the patch consists overwhelmingly of improvements rather than fixes, we felt it would be better to make this structural change now, rather than going through the whole patching process again in the near future.
I will post more details on the patch soon.
Gregor
RE: Patch Progress
Posted: Mon Dec 08, 2008 4:48 am
by Helpless
That's a great news, Gregor! [&o] [:)]
Any news on ATD2?
RE: Patch Progress
Posted: Mon Dec 08, 2008 1:01 pm
by sol_invictus
Just in time for my copy to get delivered for Christmas.[&o]
RE: Patch Progress
Posted: Mon Dec 08, 2008 10:04 pm
by Gregor_SSG
ORIGINAL: Helpless
That's a great news, Gregor! [&o] [:)]
Any news on ATD2?
ATD2 is totally playable, but we haven't done the variants and the AI yet, neither task is trivial or quick, so it will be a little while yet.
Gregor
RE: Patch Progress
Posted: Wed Dec 10, 2008 6:32 pm
by Kung Karl
ORIGINAL: Gregor_SSG
As the patch consists overwhelmingly of improvements rather than fixes
Gregor
Widescreen support?

RE: Patch Progress
Posted: Wed Dec 10, 2008 8:44 pm
by Noakesy
...but we haven't done the variants and the AI yet, neither task is trivial or quick, so it will be a little while yet.
Gregor
Blimey, that sounds like a lot of work. The AOs are very enjoyable (never thought I'd find myself saying that as I'm firmly in the "keep it historical" campe, but they are good fun), but I imagine they require a lot of programme work.
RE: Patch Progress
Posted: Thu Dec 11, 2008 5:11 am
by JudgeDredd
Well, from what I gather from the devs, AOs are historical....just the variants have been added for a little "replayability"
RE: Patch Progress
Posted: Thu Dec 11, 2008 5:50 am
by Noakesy
ORIGINAL: JudgeDredd
Well, from what I gather from the devs, AOs are historical....just the variants have been added for a little "replayability"
Yes you're right actually Judge.