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Almighty DJs

Posted: Tue Dec 09, 2008 8:14 pm
by ArtVan9000
The point of this mini mod is to give all weapons an armor at the start of the game. Bare in mind that this is still in test phase so feel free to report anything. Post feedback!

Optional, more $$$
I doubled the amount you get at every difficulty level, so you can use that also.

This is tottaly compatible with laggoman`s fix


RE: Almighty DJs

Posted: Tue Dec 09, 2008 8:31 pm
by CowGod
dude!!! you are the king!!! it worked out just fine. will start a new game and let you know of any bugs.

really thanks!!!!!!!

RE: Almighty DJs

Posted: Thu Dec 11, 2008 5:15 am
by bssybeep
hmmm, I placed the files into Hired Guns\basis\scripts\logic and started a new game and DJ's still only shows a bare minimum of stock (ie. for rifles usually a garand and a shotgun).  Is there another step or option I need to select?
 
The money mod works.
 
 

RE: Almighty DJs

Posted: Thu Dec 11, 2008 9:05 am
by ArtVan9000
its no magic, you overwrite those files and thats it

RE: Almighty DJs

Posted: Fri Dec 12, 2008 11:37 am
by kite28
i guess the mod only covers the normal difficulty mode, the easy and the hard modes needs the editting of "Ammo_easy.xml" , "Ammo_hard.xml" etc. files.

RE: Almighty DJs

Posted: Fri Dec 12, 2008 11:42 am
by ArtVan9000
im gonna update the mod over the week, for now stick to normal mode

RE: Almighty DJs

Posted: Fri Dec 19, 2008 12:54 am
by ArtVan9000
sry to inform you all but this mod is dead coz I have given up on Hired guns.

RE: Almighty DJs

Posted: Fri Dec 19, 2008 4:18 am
by hellfish6
Too bad. This mod really helped me enjoy the game more.