problem with sniper weapon
Posted: Thu Dec 11, 2008 4:32 pm
first sorry by my english if cannot explain sucesfully wit the bug.
i have experienced a issue when a merc. with sniper rifle its as follow:
a merc. its looking at 12 oclock (i assure they have shoth in the last turn a enemy there) and still there but cannot see it again if dont make a counter clock wise turn of 90 degrees that supouse a waste of 4 AP points to make the turn then i see the target again
but for fire it again they have to stand in the good direction so i have to waste again 4 points in rotate 90 degrees again.
( if a sniper rifle its the most costly weapon in make a shot i ask how many AP's have to have a sniper soldier to make 2 shots betwen turn of game at the same target in the same place?.).
imagine that above if the snipper its prone (they cant do any shot).
have anyone experinced this please this its a maddness for me.
thx
i have experienced a issue when a merc. with sniper rifle its as follow:
a merc. its looking at 12 oclock (i assure they have shoth in the last turn a enemy there) and still there but cannot see it again if dont make a counter clock wise turn of 90 degrees that supouse a waste of 4 AP points to make the turn then i see the target again
but for fire it again they have to stand in the good direction so i have to waste again 4 points in rotate 90 degrees again.
( if a sniper rifle its the most costly weapon in make a shot i ask how many AP's have to have a sniper soldier to make 2 shots betwen turn of game at the same target in the same place?.).
imagine that above if the snipper its prone (they cant do any shot).
have anyone experinced this please this its a maddness for me.
thx