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Heres how to stop the enemy using grenades.

Posted: Thu Dec 11, 2008 8:19 pm
by karljj1
Hello,

If like me you find the enemies use of grenades a bit too excessive you can stop them from using them by making a change the to the enemys AI LUA script, very simple:

Open the file b_soldier.lua

found in Tri Synergy\Hired Guns\basis\scripts\ai

the following line can be found twice in the file:

local hasGrenade = getGrenade(id, "not_stun")

change both to :

local hasGrenade = -1

Hope this helps, you can tweak with the functions if you would rather just reduce the number of grenades used, reduce the enemies max range etc.

Regards

Karl

RE: Heres how to stop the enemy using grenades.

Posted: Fri Dec 12, 2008 2:11 am
by zknight
Cool, nice find. Will need to check what other interesting stuff there is in AI scripts.

RE: Heres how to stop the enemy using grenades.

Posted: Fri Dec 12, 2008 5:30 am
by Salino
Thanks mate,

This is freaking great, I was getting pretty sick of the grenade usage.
I don't mind the occasional one, but when you are facing 25 enemies with 4-5 mercs, and they nade you into oblivion...
I'd nearly given up on the game, but you've saved it for me!

RE: Heres how to stop the enemy using grenades.

Posted: Fri Dec 12, 2008 7:11 am
by Joram
I've also found it's much easier once you have a fair amount of ranged weapons.  In fact, I haven't been grenaded in the last three battles.  Agree it's unbalanced at beginning but hang in there, it get's better as long as you use some common sense.

RE: Heres how to stop the enemy using grenades.

Posted: Fri Dec 12, 2008 10:54 am
by tbp
Personally, i find retribution much more satisfying. For that you need 2 key ingredients, money and dynamite. There's plenty dynamite available each day at DJ's; it's quite expensive but sustainable with a proper economy.
Have a couple of mercs start battles with some of those to instill fear and respect and take out 3 or 4 punks at once each time. You may also find collateral destruction of everything on the map to be enjoyable.
Win/win [;)]

RE: Heres how to stop the enemy using grenades.

Posted: Fri Dec 12, 2008 1:06 pm
by VassagoPT
I since the mod that fixed the 100 strenght issue on enemies I never had any more trouble with grenades, but I play a more ranged style of combat with a crew of 2 snipers with long range bolt action rifles (Vampire and Venom), 2 advanced marksman with 80+ ranged rifles (me and Snook), a grenadier/shotgun/knife guy (Dragon) and a flank sweeper armed with knife and AK (Dagger).
It's a slow type of gameplay but I like it and it's safe ;)

RE: Heres how to stop the enemy using grenades.

Posted: Sat Dec 13, 2008 11:15 pm
by Slon
I just think they're a little too accurate over great ranges. Sometimes it even makes sense to throw a grenade at a close target than it is to shred it with an Ingram burst. Lack of balance, that's all.