Page 1 of 1

Testing Designed Plays

Posted: Tue Dec 16, 2008 3:39 am
by joesbills
When I design a new offensive play, I would like to see the results it would have against various defences. Also, when I design a new defensive play, I would like to see how successful it would be against various offensive plays. For example, I would call up an offensive play & then have the computer run it internally against every defence I have in my playbook. When the computer has done its job , I would get a read out of the yardage gained against every defence. The same procedure would be used to test a particular defensive play against every offensive play in my playbook. Otherwise, I have to manually run the play against a selected play in practice. To test the play manually with every play takes forever. Can this feature be added to the game?

RE: Testing Designed Plays

Posted: Tue Dec 16, 2008 5:51 am
by Marauders
One can set up a dummy playbook with only a few offensive plays or a few defensive plays to do this.
 
It cannot be done in the PDS like that though.
 
I usually run a play against at least four (zone, man, blitz, nickel) types of defenses between tweaks.  It takes more time, but I like to see why and how a play works or not against a defense rather than just an outcome.
 
 

RE: Testing Designed Plays

Posted: Sat Jan 03, 2009 4:01 pm
by Great White
[font="Courier New"]To bad it cannot be done from the same feature that one creates the plays or to bad it cannot be done like FPS:FBP series allowed.

Do you mean simply by observation or out of The PDS feature there is analysis provided?
[/font]