a buy recommendation, AI no longer sucks
Posted: Wed Dec 17, 2008 2:16 pm
In my current game, 1939 full campaign, (modded with increased cost for zones of control and reduced air/ground combat losses), I started Barbarossa on June 24, 41. I wanted to wait till the historical start time to see if the Russian AI could do better with more time to prepare.
It's no cake-walk. In a couple of instances I have gotten too reckless with German armored spearheads, and had them bitten off. The AI has succeeded twice in cutting off supply to my most advanced units.
The Russian AI still tends to concentrate too much around the cities, but I'm still not sure if that's because it has too few units for a more extended front. I have been able to encircle large groups of Russian forces, but I'm finding strong concentrations behind those. Once I had a Russian armored unit almost completely surrounded. It retained a supply line into its turn and actually retreated back into its lines rather than just sitting there to get wiped out.
My point in all the above is that on the Russian front at least, it's a true contest of army against army, not just a human vs. AI blitz. Quite fun.
I have not hesitated to point out faults with the game in the past, so thought I would post this to indicate that I'm having lots of fun with the game. If my past comments have dissuaded anyone from buying the game, I hope this corrects that and they will give it a try.
It's no cake-walk. In a couple of instances I have gotten too reckless with German armored spearheads, and had them bitten off. The AI has succeeded twice in cutting off supply to my most advanced units.
The Russian AI still tends to concentrate too much around the cities, but I'm still not sure if that's because it has too few units for a more extended front. I have been able to encircle large groups of Russian forces, but I'm finding strong concentrations behind those. Once I had a Russian armored unit almost completely surrounded. It retained a supply line into its turn and actually retreated back into its lines rather than just sitting there to get wiped out.
My point in all the above is that on the Russian front at least, it's a true contest of army against army, not just a human vs. AI blitz. Quite fun.
I have not hesitated to point out faults with the game in the past, so thought I would post this to indicate that I'm having lots of fun with the game. If my past comments have dissuaded anyone from buying the game, I hope this corrects that and they will give it a try.