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(re)moving target icons?

Posted: Fri Dec 19, 2008 1:35 pm
by moose1999
The target icons over the enemy soldiers' heads are obscuring their heads - is there any way to move them upwards so they actually hover above the head instead of obscuring it?

RE: (re)moving target icons?

Posted: Fri Dec 19, 2008 3:22 pm
by Hard Sarge
try the tab key, but that still seems to leave a icon there, depending on which one is in use, one is smaller, but still pretty much sits on top of his head (so I think I am only repeating what you already know)

need a modder or a programmer I think

RE: (re)moving target icons?

Posted: Fri Dec 19, 2008 5:36 pm
by moose1999
Yes, the TAB key does not remove the icon - it's the icon that signifies whether the enemy soldier is within LOS or not (red for good shot, greyed out for no LOS) and it stays in place over the soldiers face no matter what TAB-setting.
But you're right, looks like something a programmer would have to take care of... (i.e. not me... [;)])
All in all a fun game, though. 

RE: (re)moving target icons?

Posted: Fri Dec 19, 2008 9:00 pm
by flankspeed
Speaking as a modder you might be able remove the icons completely.
The icons are located here C:\Matrix Games\Hired Guns\basis\ui\resources\enemy_icons
There are two e.tga and ei.tga (one is if the target is visible to current merc, one if not)

You could try deleting them from this folder. Back them up first though.
Because this might cause the game to crash when it can't find them though.
Or it might not care and chug another quite nicely. Only one way to find out.

As for moving them upwards...I'll look into it and post again.

EDIT: Nope don't do that, the game crashes before even loading the map. It looks for the icons when the map loads, can't find them, and has nervous breakdown.

RE: (re)moving target icons?

Posted: Fri Dec 19, 2008 9:18 pm
by flankspeed
No luck on moving it either. I imagine there must be a script here C:\Matrix Games\Hired Guns\basis\scripts\ui
That controls the placement of the icon, it controls almost every other graphic in the game. But after a quick search I wasn't able to find it.

EDIT: I tried reducing the icon size to make it less visible. That doesn't work either.

RE: (re)moving target icons?

Posted: Sat Dec 20, 2008 5:35 am
by Mraah


To make it invisible you have to change the alpha color in the TGA ... ie black.

Instead of making it invisible, you can change the icon to be anything you want ... like a red box, or a small red dot, or whatever.

Screenshot below shows the the E and EI tga's ....

left = base image
right = alpha

Hope that helps ... btw, changing the size effects image quality ... smaller is ugly (less memory), bigger is better (more memory).

I use the DXTBMP program to compile and decompile images ... the latest version is this year, 4.00.95 .. 07/07/08.
You can download from the authors website, freeware ... http://fly.to/mwgfx/

Rob


Image

RE: (re)moving target icons?

Posted: Sat Dec 20, 2008 5:58 am
by flankspeed
Thanks Mraah. I thought it might be something like that. But graphics are not my strength.

Any chance you want to put together a mini mod for people with the invisible icons?
They don't bother me, but I have seen a few people post that they don't like them.

RE: (re)moving target icons?

Posted: Sat Dec 20, 2008 6:07 am
by Mraah
ORIGINAL: flankspeed

Thanks Mraah. I thought it might be something like that. But graphics are not my strength.

Let me know or holler in the mods section if you or anyone wants a custom icon made ... it's easy for me to do when I have a moment.

Frankly, I think we need a sticky in the mods section .... "Mods Wish List" ...

Rob

RE: (re)moving target icons?

Posted: Sat Dec 20, 2008 5:17 pm
by moose1999
Thanks for looking into this!
I'll go and holler in the mods section immediately...!