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Union Production, 2nd Turn

Posted: Sat Jan 10, 2009 7:54 pm
by GIJim
I'm playing a game. I just checked my Union opponents' 2nd Turn Production and he produced the following:
43 Arsenals
23 Mansions
15 RR Stations
3 Shipyards
12 Horse Farms
1 Naval College
5 Telegraphs
5 Hospitals
2 Camps
5 Signal Towers
Am I missing something. Where could resources come from to produce all of this?

RE: Union Production, 2nd Turn

Posted: Sun Jan 11, 2009 10:10 am
by GIJim
It's turn 5 and my opponent isn't showing that production. Could this be a mix up because I'm using version 1.10.12 and he's using 1.10.10. That must be it.

RE: Union Production, 2nd Turn

Posted: Mon Jan 12, 2009 9:57 pm
by Kielec
Heh, not funny, G.I.J.
Playing 1.10.12? I guess this would be the time to report a bug to the HQ, no?   [:'(]