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How to mod graphic for producing supply and polpoints?

Posted: Sun Jan 11, 2009 1:00 pm
by Lunaticus_matrixforum
Hello,
to start the question in a new thread:
Does anybody know how to change the picture for supply and polpoint production? I tried with taking in some dummy unit and then using "UseSFTypeGraphic" in the ItemType menu but this does not seem to work as I still get the oil dump etc.
Has anybody ever successfully changed the picture?
Many thansk for your help and suggestions.

RE: How to mod graphic for producing supply and polpoints?

Posted: Sun Jan 11, 2009 1:01 pm
by Grymme
Not possible sadly. I asked Vic and its one of the few things that is hardcoded.

RE: How to mod graphic for producing supply and polpoints?

Posted: Sun Jan 11, 2009 5:26 pm
by SSFSX17
Is it possible for an ItemType to build both an SFType and Political/Supply points? Or, would the Political/Supply graphics override the SFType graphics?

RE: How to mod graphic for producing supply and polpoints?

Posted: Sun Jan 11, 2009 8:54 pm
by Vic
The only way to get a different graphic in.
 
Is to make an itemtype that adds points to a regimevar and set its graphic to an event picture.
Then make an event that uses late-turn-check and mutates those regimevar points to political points.
but thats a workaround.
 
kind reg,
vic