Considering buying this.
Posted: Tue Jan 13, 2009 4:07 pm
I've been a long time fan of WW2 era hex-based games going back to the old SSI games running on my AppleIIe.
I just wanted to ask a few questions first that I haven't been able to answer from the game info pages.
I've played some of the other current hex-based WW2 games, a la Strategic Command etc, but I'm looking for something a little more "epic". I guess I'm looking for a game that encompasses the length and bredth of the European campaign, one that has enough substance that it takes a more than a few simple hours to complete.
So, I guess my questions to those playing the game are:
* Do you feel like this game has sufficient scope to it? (width etc of map, play time etc)
* Are naval tactics well done? Like most gamers of my type I think, I'm concentrating more on the land campaigns but naval strategy can't be completely ignored to be sure.
* Do you feel like the game plays realistically at a "in principle" level? For example, if playing Germany looking to invade England, do you feel like you need to properly prepare for it? (eg/ achieving air superiority by knocking out the RAF, assembling shipping etc etc)
* Is the technology system interesting yet relatively basic enough that it is an important aspect of the game without going down into a Hearts of Iron style domination?
* How would you compare this to other available hex-based WW2 games on the market?
I just wanted to ask a few questions first that I haven't been able to answer from the game info pages.
I've played some of the other current hex-based WW2 games, a la Strategic Command etc, but I'm looking for something a little more "epic". I guess I'm looking for a game that encompasses the length and bredth of the European campaign, one that has enough substance that it takes a more than a few simple hours to complete.
So, I guess my questions to those playing the game are:
* Do you feel like this game has sufficient scope to it? (width etc of map, play time etc)
* Are naval tactics well done? Like most gamers of my type I think, I'm concentrating more on the land campaigns but naval strategy can't be completely ignored to be sure.
* Do you feel like the game plays realistically at a "in principle" level? For example, if playing Germany looking to invade England, do you feel like you need to properly prepare for it? (eg/ achieving air superiority by knocking out the RAF, assembling shipping etc etc)
* Is the technology system interesting yet relatively basic enough that it is an important aspect of the game without going down into a Hearts of Iron style domination?
* How would you compare this to other available hex-based WW2 games on the market?