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New Texture for Mapmaker
Posted: Tue Jan 13, 2009 6:59 pm
by RyanCrierie
Basically, some photoshoppery of existing textures has yielded me this texture for a summer plowed field; but how do I get it so that it loads in the game correctly using it as a texture in Map maker?
RE: New Texture for Mapmaker
Posted: Wed Jan 14, 2009 2:36 am
by Mraah
Ryan,
Couple of steps ...
1) make a DDS of the texture
2) place the DDS in a new folder in MEDIA\MODS .. ie called RYAN
3) Make a referenceXML that tells MM where the DDS is located .. ie media\mods\ryan
4) Place your BMP in the Map Maker\Textures folder
I can do this for you and zip it all up with folders so you can use it.
Rob
RE: New Texture for Mapmaker
Posted: Wed Jan 14, 2009 3:21 am
by Stridor
Ryan if you are using your texture for MM terrain you will need to make sure that it tiles correctly without seams otherwise your maps will look like a bathroom floor.
I use Texture Stuido
http://www.blitzbasic.com/Community/pos ... opic=46368 which is a great FREE program that not only turns your images into correctly tiled textures, it also fixes up shadow/highlights and perspective issues (which can also stuff up an otherwise good texture).
For MM you want 512x512 textures for the game and 256x256 thumbnails for display in the MM texture browser.
Regards
S.