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Some questions about game editor

Posted: Sat Jan 24, 2009 12:36 pm
by welk
Please, could somebody to give me indications about :

1/How create weather and seasons in the game ?

2/ How is determined the type of ground in plain : normal, mud, snow,etc.

I have not found these indications in the editor and i have found no indication about weather in the manuel [:(]

Other question : what are "slots" on map, in the editor ? How use them ?

Please, try to use easy words in english, I am french[:D]

And other question : in the game editor, impossible to access to "statistic screen" for bridge. Is it a normal situation ? ( I would create 2 kind of bridge : light and heavy, with different value for passage of units. Is it possible ?

RE: Some questions about game editor

Posted: Sat Jan 24, 2009 6:48 pm
by Lunaticus_matrixforum
Hi,
my suggestion (not 100% sure though):
1. Generally seasons are implemented by events and their coding. The easiest way to use them is to start editing a scenario which uses them (like editing the masterfile and then saving to a new name). Generally speaking it works as follows: There are events which are executed by the game system each turn. One of these checks if its time to change the season. If yes some movement and combat modifiers are executed and the landscape sprite is changed. Have a look at the example coding in the advanced masterfile for details.
You can of course implement your own season system starting from scratch, too, but this is more work.
2. Well, this is set by the scenario, I think. So the scenario creator could set the terrain to be mud, i.e. use a mud sprite and set some specific setting for the combat and movement values.
Hope this helps.
Good luck.

RE: Some questions about game editor

Posted: Sat Jan 24, 2009 9:13 pm
by welk
Ok, thanks a lot. I will try that. This game is very great, my only critic is that...manual is not in french, and it is very difficult to learn.

RE: Some questions about game editor

Posted: Sat Jan 24, 2009 9:15 pm
by welk
Any solution for the third question ?

in the game editor, impossible to access to "statistic screen" for bridge[:(]. Is it a normal situation ? ( I would create 2 kind of bridge : light and heavy, with different value for passage of units. Is it possible ?

RE: Some questions about game editor

Posted: Sat Jan 24, 2009 9:25 pm
by Grymme
It is possible to create different kinds of roads. Dont think its possible to create different kinds of bridges though (although not entirely sure).
 
If you want to mod AT you really should read the 10! long tutorials about using the editor. They are first in the mod section.

RE: Some questions about game editor

Posted: Sun Jan 25, 2009 8:59 am
by welk
Ok, thanks for reply. I will do [8D]