Whack-a-noob.
Posted: Sat Jan 24, 2009 10:29 pm
Hello,
Having had the game for a few months I think it's time to knock it up a notch and play some pbem. I'll play either side but would prefer some house rules that:
a) Don't add massive amounts of complexity.
b) Keep the ridiculously unhistorical out of the game.
I'm thinking limits to 4E Naval Bombing altitude(8000), PT boat(6) & ASW(6) TF size's & no using merchant ships as advance scouts, or deliberatly spreading all kinds of nautical trash in front of oncoming enemies to soak up the airstrikes/ammo.
I would also like to play one day turns and the 7th December scenario with non-historical start.
I'm also happy to play any enhanced historical (as opposed to alternate history) mod that might be proposed.
So if you want to victimise a new player, or are a new player looking for a pbem yourself e-mail me at jcplumb2002[at]yahoo[dot]co[dot]uk or just PM me here.
(My time zone is GMT, Obviously this is far from essential but might help speed up turns on the weekend and such like)
Cheers.
Having had the game for a few months I think it's time to knock it up a notch and play some pbem. I'll play either side but would prefer some house rules that:
a) Don't add massive amounts of complexity.
b) Keep the ridiculously unhistorical out of the game.
I'm thinking limits to 4E Naval Bombing altitude(8000), PT boat(6) & ASW(6) TF size's & no using merchant ships as advance scouts, or deliberatly spreading all kinds of nautical trash in front of oncoming enemies to soak up the airstrikes/ammo.
I would also like to play one day turns and the 7th December scenario with non-historical start.
I'm also happy to play any enhanced historical (as opposed to alternate history) mod that might be proposed.
So if you want to victimise a new player, or are a new player looking for a pbem yourself e-mail me at jcplumb2002[at]yahoo[dot]co[dot]uk or just PM me here.
(My time zone is GMT, Obviously this is far from essential but might help speed up turns on the weekend and such like)
Cheers.