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Ghost Units after uograde to 1.05.03

Posted: Sun Jan 25, 2009 2:33 pm
by Soapy Frog
We've run into a problem that has stopped our PBEM game: problem is that after upgrading to 1.05.03, a ghost corps and ghost garrison (both empty) have appeared spontaneously in Luxembourg. I cannot end my (France's) eco phase as it demands I remove these units, but there is no way I can.

So we are stuck; Marshall I sent you an email with the savegame, hopefully it can be fixed?

Just in case I attach the save game to this post as well.

RE: Ghost Units after uograde to 1.05.03

Posted: Sun Jan 25, 2009 6:06 pm
by La Provence
The same for me :
French and prussian corps and depot appeared in Prussia !!! in the same areas !
We are at Reinforcement phase !
 
And a french stack (5 of 6 counters) appeared in holland.
When I click on the area : only 1 corps with Davout left on the area !!!!! The other disappear.

RE: Ghost Units after uograde to 1.05.03

Posted: Mon Jan 26, 2009 11:12 am
by Marshall Ellis
I am looking into this...
 

RE: Ghost Units after uograde to 1.05.03

Posted: Thu Jan 29, 2009 1:20 pm
by Soapy Frog
Any progress? The natives are restless...

RE: Ghost Units after uograde to 1.05.03

Posted: Thu Jan 29, 2009 5:30 pm
by Marshall Ellis
Yes. I have added a removal prompt so that you may proceed. I cannot trace where the units were or how they got there??? BUT we are alloing the removal at the prompt. This was added to the 1.05.04 hot fix patch!

I have also manually removed your units so that you can move on so here is your game!


RE: Ghost Units after uograde to 1.05.03

Posted: Thu Jan 29, 2009 10:54 pm
by Soapy Frog
Much appreciated Marshall!

RE: Ghost Units after uograde to 1.05.03

Posted: Thu Jan 29, 2009 10:59 pm
by Soapy Frog
Hmm for whatever reason the units are still there...!! Still can't move on :(
 
Also I noticed in the log it says "max units reached" that can't be good!

RE: Ghost Units after uograde to 1.05.03

Posted: Fri Jan 30, 2009 10:19 am
by Marshall Ellis
I just reloaded your game and it is working fine here??? Units are gone and I can proceed???
I even pulled my zip from the post above and it is still working fine???
Are we using the same files?
 
 

RE: Ghost Units after uograde to 1.05.03

Posted: Fri Jan 30, 2009 12:24 pm
by Soapy Frog
I assure you I am loading from the files you attached above. The ghost units are still present; oddly they appear Austrian until I click on them and then they turn French. I have tried even ending my phase without doing anything, no dice.
 
I am still on version 1.05.03 of course since I havent seen any newer version yet; is it possible you are using a newer/fixed version? I don't understand the discrepency otherwise.

RE: Ghost Units after uograde to 1.05.03

Posted: Fri Jan 30, 2009 2:23 pm
by DCWhitworth
I've downloaded the files and although I see the units you mention, it doesn't stop me ending the turn.

RE: Ghost Units after uograde to 1.05.03

Posted: Sat Jan 31, 2009 3:12 pm
by Marshall Ellis
ORIGINAL: Soapy Frog

I assure you I am loading from the files you attached above. The ghost units are still present; oddly they appear Austrian until I click on them and then they turn French. I have tried even ending my phase without doing anything, no dice.

I am still on version 1.05.03 of course since I havent seen any newer version yet; is it possible you are using a newer/fixed version? I don't understand the discrepency otherwise.

Ok, I reverted to 1.05.03 and reloaded with the same results ??? Units gone and I can proceed??? Try clearing your battles dir.

RE: Ghost Units after uograde to 1.05.03

Posted: Sat Jan 31, 2009 3:32 pm
by Soapy Frog
That did the trick! Thanks Marshall!

RE: Ghost Units after uograde to 1.05.03

Posted: Sun Feb 01, 2009 12:37 am
by Thresh
oops...

Todd

RE: Ghost Units after uograde to 1.05.03

Posted: Sun Feb 01, 2009 4:49 pm
by Marshall Ellis
Hey guys:
 
I posted a thread based on this subject!
 
http://www.matrixgames.com/forums/tm.asp?m=2020788
 
I appreciate your help and patience!