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Mouse graphic bug - v1.10

Posted: Fri Jan 30, 2009 5:53 pm
by Capitaine
I thought this might be fixed in the patch, but it apparently wasn't.

When I hold the mouse over the Off Map Display button, the mouse pointer flickers between the arrow and the "binoculars" symbol. When held over the Operational Map button, the mouse pointer flickers between the arrow and the "no-go" symbol.

Also, when you exit the game, the mouse over the pop-up that appears is also the "no go" symbol.

The mouse still works, but it's just graphically compromised. Hopefully this can be addressed for the next patch or expansion game. [:)]

RE: Mouse graphic bug - v1.10

Posted: Fri Jan 30, 2009 6:56 pm
by hank
I posted that one up a long time ago.  I figured it would have been addressed.  As you say, the mouse click works its just an annoying graphics thingy. 
 
I'll be doing some downloading tonight.  Patches and new (redone) scenario's ... fun had by all.
 

RE: Mouse graphic bug - v1.10

Posted: Fri Mar 27, 2009 1:32 pm
by Capitaine
Not fixed in 1.11 either.  Is this even recognized as an issue in need of a fix?

RE: Mouse graphic bug - v1.10

Posted: Fri Mar 27, 2009 8:54 pm
by e_barkmann
don't know. It certainly doesn't bother me though.

cheers

RE: Mouse graphic bug - v1.10

Posted: Sun Apr 05, 2009 10:21 pm
by Gregor_SSG
ORIGINAL: Capitaine

I thought this might be fixed in the patch, but it apparently wasn't.

When I hold the mouse over the Off Map Display button, the mouse pointer flickers between the arrow and the "binoculars" symbol. When held over the Operational Map button, the mouse pointer flickers between the arrow and the "no-go" symbol.

Also, when you exit the game, the mouse over the pop-up that appears is also the "no go" symbol.

The mouse still works, but it's just graphically compromised. Hopefully this can be addressed for the next patch or expansion game. [:)]

This is one of those areas where an attempt to fix a small problem may create a much larger one. We would prefer to prioritise our time making improvements to the underlying game system, such as those in patch V1.1.

Gregor