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weather from events

Posted: Fri Feb 06, 2009 4:21 pm
by gwgardner
Using events to add color to the game is a kewl idea.

I re-ask my question from a previous thread - why not use events to inject weather into the game?

Example: Oct 1, event fires to convert all hexes north and east, FOR MOVEMENT PURPOSES, to swamp hexes for that turn, in order to simulate mud.

RE: weather from events

Posted: Fri Feb 06, 2009 6:25 pm
by Mike Parker
That could be good.  I know when the Russian Winter event hits I love the reduction in combat strength, but there is something wrong about a 3-5 Inf Division becoming 1-5 and running off with 5 MP.  It would be better if it was 3-5 => 1-3 or so.
 

RE: weather from events

Posted: Fri Feb 06, 2009 6:32 pm
by doomtrader
It will be possible to fire up an event changing weather.
But we have already implemented normal weather.
So there will be a snow and mud, both able to reducing fighting ability and movement ability. Also as we know winter makes more harm to Italians than Finns.

This feature is already in the game and it's really cool.
Wait a little more until we finish some graphic for it.

RE: weather from events

Posted: Fri Feb 06, 2009 7:39 pm
by gwgardner
dang.  kewl that you've implemented weather.  Really looking up for this game.

Next thing we know, you'll tell us you're implementing rail movement ....