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Question for Vic : order of checks and events

Posted: Mon Feb 09, 2009 2:03 pm
by welk
Perhaps this question will be stupid, but...

1/ I saw that the check in one event are examined one after one, in the order they are listed.

2/ What is the rule for event themselves ? Are they examined, each round (or each turn) un the order they are listed ?



RE: Question for Vic : order of checks and events

Posted: Wed Feb 11, 2009 11:15 am
by welk
Vic : for more precision : I noticed that two event can modify two gameslot or more. If these events have effects in the same round, what is the order for execution ? The order they are listed or other unknowed order ? (excuse if stupid question but I have not any knolwsdge in programming).

RE: Question for Vic : order of checks and events

Posted: Wed Feb 11, 2009 12:20 pm
by Vic
Events can be set to execute EarlyTurn, LateTurn or Round. You can also set an event to not be executed at any of these phases.
 
In all 3 event execute phases elligble events are executed in order they are listed. i.e number 1 first, then number 2
 
kind reg,
vic

RE: Question for Vic : order of checks and events

Posted: Wed Feb 11, 2009 5:29 pm
by welk
Ok, thanks Vic. I will continue to learn with.

RE: Question for Vic : order of checks and events

Posted: Thu Feb 12, 2009 2:33 pm
by welk
Vic, please : excuse me but something is missing in your answer.

Ok, checks events are for rounds, start turn or edn turn and examined in the order they are listed.

But what is the situation for the events themselve ? See pleaase the screen above :

Image

RE: Question for Vic : order of checks and events

Posted: Thu Feb 12, 2009 3:08 pm
by Barthheart
All Round Check events in order listed.
then
All Early Turn Check events in order listed.
then
All Late Turn Check events in order listed.
then
Player 1 turn.
then
All Early Turn Check events in order listed.
then
All Late Turn Check events in order listed.
then
Player 2 turn.
etc.
Then repeat next round.

RE: Question for Vic : order of checks and events

Posted: Thu Feb 12, 2009 4:36 pm
by welk
Thanks but excuse me again: It is not exactly what I want to know.

In anwser, there is a possible confusion due to the exact words that are used : a check is a part of event, but a event may have other content than check : set value, etc.

I prefer to have precision and exactitude in words, it is better in learning.


The pb is not the order of checks in the events, that is ok and understanded.

The question is : what is the order between events themselves.

Take the situation of my screen : there are event listed :

1/Weather
2/Give supply
3/Reinf liege
4/Reinf Luxemburg etc...

My exact question question is : If I suppose that weather event and give supply event have the both a check round (supposition for the sample and the question), may I be sure that the check round of "weather" event will be examined before the check of "give supply event" ?

Also, other formulation if you prefer :

If two events have contents (check, set value,etc.) absolutly identical in kind (I.e : 2 checks) and at the same level (i.e : 2 check round), what is the order of execution between them ? Is it the order of the event presentation list ?




RE: Question for Vic : order of checks and events

Posted: Thu Feb 12, 2009 4:55 pm
by Barthheart
ORIGINAL: welk

...
My exact question question is : If I suppose that weather event and give supply event have the both a check round (supposition for the sample and the question), may I be sure that the check round of "weather" event will be examined before the check of "give supply event" ?

If both have the same type of check, that is both are "Round Check", then yes the weather event will always happen before the supply event if it is listed first.

RE: Question for Vic : order of checks and events

Posted: Thu Feb 12, 2009 5:01 pm
by welk
Ok, thanks.[;)] That is exactly I wanted to know, because I have seen in some situations that 2 or more events may "work" on the same gameslot to determine this value (i.e incrementation), and I wanted be sure about the order of gameslot modification.