Japanese Industry/ASW Questions
Posted: Wed Feb 25, 2009 9:22 pm
Starting my first campaign (PBEM) as Japan.
Industry:
I did alot of research and planning on industry and I think I have a pretty good handle on it, but there are a couple specific questions.
1) Is HI produced daily?? ...and thus would consume the necessary Oil and Resources Daily. Mechanically, this makes sense, but after looking at the volume of resources I need to transport, this seems like alot of transporting to the home islands.
2) What happens when I'm short on Naval/Merchant Points, probably no delay reduction, but if so...which ships get priority??
3) Maybe I've missed it, but how do I tell how much Armament/MP will a LCU consume when it's deployed??
ASW:
As I'm reading and could guess, protecting your convoys is of huge importance. But looking at the penalties that Japanese crews suffer as the war progresses, I'm not sure how best to approach my ASW.
1) I want to commit a good portion of planes to ASW patrol. But Im worried that this will not be effective in-game. I was thinking alot of my bombers, while training, could participate and cover key choke points, attacking subs both lingering and passing through. How effective is air based ASW??
2) How nullifying are the crew exp penalties for naval ASW?? Does it become pointless to even bother dedicated ASW, or would those ships be better served running convoy escort??
3) I want to use a hub a spoke system so I can concentrate my higher endurance screens on longer convoys. So with that in mind, would I be better served to set up a hug and spoke that avoids highly sub-patrolled choke points??
Thanks.
Industry:
I did alot of research and planning on industry and I think I have a pretty good handle on it, but there are a couple specific questions.
1) Is HI produced daily?? ...and thus would consume the necessary Oil and Resources Daily. Mechanically, this makes sense, but after looking at the volume of resources I need to transport, this seems like alot of transporting to the home islands.
2) What happens when I'm short on Naval/Merchant Points, probably no delay reduction, but if so...which ships get priority??
3) Maybe I've missed it, but how do I tell how much Armament/MP will a LCU consume when it's deployed??
ASW:
As I'm reading and could guess, protecting your convoys is of huge importance. But looking at the penalties that Japanese crews suffer as the war progresses, I'm not sure how best to approach my ASW.
1) I want to commit a good portion of planes to ASW patrol. But Im worried that this will not be effective in-game. I was thinking alot of my bombers, while training, could participate and cover key choke points, attacking subs both lingering and passing through. How effective is air based ASW??
2) How nullifying are the crew exp penalties for naval ASW?? Does it become pointless to even bother dedicated ASW, or would those ships be better served running convoy escort??
3) I want to use a hub a spoke system so I can concentrate my higher endurance screens on longer convoys. So with that in mind, would I be better served to set up a hug and spoke that avoids highly sub-patrolled choke points??
Thanks.