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MG Teams

Posted: Thu Feb 26, 2009 12:39 am
by stolidog
US .30 Cal 5 man MG team and German 6 man Schweres MG team:
When moving these teams up into a building and ordering them to move to a corner of a building, more often then not, the guy with the MG ends up back somewhere in the building where he cant get a line of sight, at least not from where the point you ordered him too. Sometimes it takes a couple of different move orders for the same team in the same building to get the MG in the right place so he can fire.

Maybe I am being to picky, but neither myself nor my H2h opponent have never experienced this problem in CC5 and CC4, I know in these versions the the 30 cal team used to be 4 man and now it is 5, the schweres use to be 4 and now 6 man team, was wondering if this had something to do with it or maybe something else was changed?

Has anyone else noticed this or experienced this?

RE: MG Teams

Posted: Thu Feb 26, 2009 2:02 am
by TDeacon
My guess is that this is not new behavior, and that we are seeing it now because the heavy weapons teams are bigger. However, I haven't conducted experiments to prove this theory.

RE: MG Teams

Posted: Sun Mar 01, 2009 8:36 am
by Platoon_Michael
I've seen it quite a few times.
For some reason the man with the MG doesnt seem to put himself in position to fire his weapon.He moves slower than the other guys.
Like you said sometimes I can correct this by highlighting said player by watching the Soldier Monitor and move him to the window,and sometimes he goes there sometimes he dont.
If it's on the initial deployment I do try and get him as close as possible to the window but that too can be hard.
Watch on your initail depolyment how the positioning changes depending on what team member you use.That might help you.

RE: MG Teams

Posted: Sun Mar 01, 2009 12:55 pm
by TDeacon
Maybe we can modify some file to reduce the number of guys (by one, say) in the heavy weapons teams?