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Loading interface...

Posted: Sat Feb 28, 2009 1:42 pm
by erikjansen
Hello.

Have been experiencing issues loading scenarios today, as I get the 'Loading interface' bug constantly.

I downloaded the game from Matrix, along with OWS, a few weeks ago and have been enjoying it a lot, even made some of my own scenarios.

The game is supposedly fully up to date, and its possible to run OWS atm.

So what is going on???

Regards,
Jon

RE: Loading interface...

Posted: Sat Feb 28, 2009 1:48 pm
by erikjansen
Here is the log file, last game i played was the Tucheband scenario [:(]

28.02.2009 03:07:01: ******************** New Game *******************
28.02.2009 03:07:01: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 03:07:01: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 03:07:01: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 03:07:01: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 03:07:01: Managed DirectX:
28.02.2009 03:07:01: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 03:07:01: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 03:07:01: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 03:07:06: Loading Guns...
28.02.2009 03:07:07: Loading Armoured Units...
28.02.2009 03:07:07: Loading Infantry...
28.02.2009 03:07:07: Loading Scenarios...
28.02.2009 03:07:07: Loading Campaigns...
28.02.2009 03:07:07: Loading Tables...
28.02.2009 03:07:07: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 03:07:07: Graphics format: X8R8G8B8
28.02.2009 03:07:07: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 03:07:07: Manager Adapter value: 0
28.02.2009 03:07:08: Create device.

28.02.2009 03:07:08: HardwareVertexProcessing
28.02.2009 03:07:08: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 03:07:08: Create Flags: HardwareVertexProcessing
28.02.2009 03:07:08: Device Type: Hardware
28.02.2009 03:08:04: Viewing Briefing: German Kharkov
28.02.2009 03:09:24: Unit Purchase - campaign: German Kharkov
28.02.2009 03:09:24: Unit Purchase - scenario: Kharkov-Ger-L1-Schwerpunkt
28.02.2009 03:10:35: Current Level: Kharkov-Ger-L1-Schwerpunkt
28.02.2009 03:10:46: Can't find file with media id: _
28.02.2009 03:59:35: Unit Purchase - campaign:
28.02.2009 03:59:35: Unit Purchase - scenario: Tucheband
28.02.2009 03:59:45: Current Level: Tucheband
28.02.2009 03:59:52: Can't find file with media id: _
28.02.2009 04:12:22: Debug Data: new Exploded vechicle, active particle count: 80
28.02.2009 04:12:57: Debug Data: new Exploded vechicle, active particle count: 70
28.02.2009 04:13:19: Debug Data: new Exploded vechicle, active particle count: 76
28.02.2009 04:14:59: Debug Data: new Exploded vechicle, active particle count: 63
28.02.2009 04:15:24: Debug Data: new Exploded vechicle, active particle count: 72
28.02.2009 04:17:22: Debug Data: new Exploded vechicle, active particle count: 89
28.02.2009 04:17:25: Debug Data: new Exploded vechicle, active particle count: 89
28.02.2009 04:17:26: Debug Data: new Exploded vechicle, active particle count: 91
28.02.2009 04:17:37: Debug Data: new Exploded vechicle, active particle count: 83
28.02.2009 04:20:35: Debug Data: new Exploded vechicle, active particle count: 64
28.02.2009 04:20:50: Debug Data: new Exploded vechicle, active particle count: 62
28.02.2009 04:20:54: Debug Data: new Exploded vechicle, active particle count: 57
28.02.2009 04:20:55: Debug Data: new Exploded vechicle, active particle count: 55
28.02.2009 13:41:07: Program Exited.
28.02.2009 15:29:08: ******************** New Game *******************
28.02.2009 15:29:08: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 15:29:08: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 15:29:08: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 15:29:08: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 15:29:08: Managed DirectX:
28.02.2009 15:29:08: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:29:08: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:29:08: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:29:14: Loading Guns...
28.02.2009 15:29:15: Loading Armoured Units...
28.02.2009 15:29:15: Loading Infantry...
28.02.2009 15:29:15: Loading Scenarios...
28.02.2009 15:29:15: Loading Campaigns...
28.02.2009 15:29:15: Loading Tables...
28.02.2009 15:29:15: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 15:29:15: Graphics format: X8R8G8B8
28.02.2009 15:29:15: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 15:29:15: Manager Adapter value: 0
28.02.2009 15:29:16: Create device.

28.02.2009 15:29:16: HardwareVertexProcessing
28.02.2009 15:29:16: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:29:16: Create Flags: HardwareVertexProcessing
28.02.2009 15:29:16: Device Type: Hardware
28.02.2009 15:29:50: Unit Purchase - campaign:
28.02.2009 15:29:50: Unit Purchase - scenario: Dalzinhov1
28.02.2009 15:30:11: Current Level: Dalzinhov1
28.02.2009 15:30:19: Can't find file with media id: _
28.02.2009 15:31:05: Begin Device Resize:
28.02.2009 15:31:05: Begin Device Resize:
28.02.2009 15:31:05: Graphics format: X8R8G8B8
28.02.2009 15:31:05: Trying reset
28.02.2009 15:31:06: Device Reset
28.02.2009 15:31:22: Begin Device Resize:
28.02.2009 15:31:22: Begin Device Resize:
28.02.2009 15:31:22: Graphics format: X8R8G8B8
28.02.2009 15:31:22: Trying reset
28.02.2009 15:31:23: Device Reset
28.02.2009 15:31:46: ******************** New Game *******************
28.02.2009 15:31:46: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 15:31:46: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 15:31:46: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 15:31:46: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 15:31:46: Managed DirectX:
28.02.2009 15:31:46: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:31:46: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:31:46: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:31:52: Loading Guns...
28.02.2009 15:31:52: Loading Armoured Units...
28.02.2009 15:31:52: Loading Infantry...
28.02.2009 15:31:52: Loading Scenarios...
28.02.2009 15:31:52: Loading Campaigns...
28.02.2009 15:31:52: Loading Tables...
28.02.2009 15:31:52: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 15:31:52: Graphics format: X8R8G8B8
28.02.2009 15:31:52: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 15:31:52: Manager Adapter value: 0
28.02.2009 15:31:53: Create device.

28.02.2009 15:31:53: HardwareVertexProcessing
28.02.2009 15:31:53: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:31:53: Create Flags: HardwareVertexProcessing
28.02.2009 15:31:53: Device Type: Hardware
28.02.2009 15:32:36: Unit Purchase - campaign:
28.02.2009 15:32:36: Unit Purchase - scenario: Dalzinhov1
28.02.2009 15:32:50: Current Level: Dalzinhov1
28.02.2009 15:32:57: Can't find file with media id: _
28.02.2009 15:33:57: Begin Device Resize:
28.02.2009 15:33:57: Begin Device Resize:
28.02.2009 15:33:57: Graphics format: X8R8G8B8
28.02.2009 15:33:57: Trying reset
28.02.2009 15:33:58: Device Reset
28.02.2009 15:34:03: Window3d: Test cooperative level:
28.02.2009 15:34:03: Graphics format: X8R8G8B8
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:03: Trying reset
28.02.2009 15:34:05: System.Exception: Make sure no other Direct3D devices are created ---> Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Reset(Boolean isWindowed, Int32 width, Int32 height)
--- End of inner exception stack trace ---
at Lib.Rasterizer.Window3D.Reset(Boolean isWindowed, Int32 width, Int32 height)
at Lib.Rasterizer.GraphicsHandler.ChangeDisplay(Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel)
28.02.2009 15:34:05: System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Device.get_Viewport()
at Lib.Rasterizer.GraphicsHandler.ChangeDisplay(Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel)
at Lib.Rasterizer.GraphicsHandler.Validate()
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
28.02.2009 15:34:05: Program Exited.
28.02.2009 15:37:35: ******************** New Game *******************
28.02.2009 15:37:35: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 15:37:35: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 15:37:35: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 15:37:35: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 15:37:35: Managed DirectX:
28.02.2009 15:37:35: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:37:35: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:37:35: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:37:41: Loading Guns...
28.02.2009 15:37:41: Loading Armoured Units...
28.02.2009 15:37:42: Loading Infantry...
28.02.2009 15:37:42: Loading Scenarios...
28.02.2009 15:37:42: Loading Campaigns...
28.02.2009 15:37:42: Loading Tables...
28.02.2009 15:37:42: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 15:37:42: Graphics format: X8R8G8B8
28.02.2009 15:37:42: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 15:37:42: Manager Adapter value: 0
28.02.2009 15:37:43: Create device.

28.02.2009 15:37:43: HardwareVertexProcessing
28.02.2009 15:37:43: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:37:43: Create Flags: HardwareVertexProcessing
28.02.2009 15:37:43: Device Type: Hardware
28.02.2009 15:37:53: Unit Purchase - campaign:
28.02.2009 15:37:53: Unit Purchase - scenario: Mcensk-L1-Recon
28.02.2009 15:38:03: Current Level: Mcensk-L1-Recon
28.02.2009 15:38:09: Can't find file with media id: _
28.02.2009 15:38:24: Begin Device Resize:
28.02.2009 15:38:24: Begin Device Resize:
28.02.2009 15:38:24: Graphics format: X8R8G8B8
28.02.2009 15:38:24: Trying reset
28.02.2009 15:38:25: Device Reset
28.02.2009 15:38:34: Begin Device Resize:
28.02.2009 15:38:34: Begin Device Resize:
28.02.2009 15:38:34: Graphics format: X8R8G8B8
28.02.2009 15:38:34: Trying reset
28.02.2009 15:38:35: Device Reset
28.02.2009 15:39:00: Begin Device Resize:
28.02.2009 15:39:00: Begin Device Resize:
28.02.2009 15:39:00: Graphics format: X8R8G8B8
28.02.2009 15:39:00: Trying reset
28.02.2009 15:39:01: Device Reset
28.02.2009 15:39:14: Window3d: Test cooperative level:
28.02.2009 15:39:14: Graphics format: X8R8G8B8
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:14: Trying reset
28.02.2009 15:39:16: System.Exception: Make sure no other Direct3D devices are created ---> Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Reset(Boolean isWindowed, Int32 width, Int32 height)
--- End of inner exception stack trace ---
at Lib.Rasterizer.Window3D.Reset(Boolean isWindowed, Int32 width, Int32 height)
at Lib.Rasterizer.GraphicsHandler.ChangeDisplay(Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel)
28.02.2009 15:39:50: System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Device.get_Viewport()
at Lib.Rasterizer.GraphicsHandler.ChangeDisplay(Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel)
at Lib.Rasterizer.GraphicsHandler.Validate()
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
28.02.2009 15:39:50: Program Exited.
28.02.2009 15:51:47: ******************** New Game *******************
28.02.2009 15:51:47: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 15:51:47: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 15:51:47: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 15:51:48: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 15:51:48: Managed DirectX:
28.02.2009 15:51:48: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:51:48: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:51:48: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:51:57: Loading Guns...
28.02.2009 15:51:58: Loading Armoured Units...
28.02.2009 15:51:58: Loading Infantry...
28.02.2009 15:51:58: Loading Scenarios...
28.02.2009 15:51:58: Loading Campaigns...
28.02.2009 15:51:58: Loading Tables...
28.02.2009 15:51:58: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 15:51:58: Graphics format: X8R8G8B8
28.02.2009 15:51:58: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 15:51:58: Manager Adapter value: 0
28.02.2009 15:51:59: Create device.

28.02.2009 15:51:59: HardwareVertexProcessing
28.02.2009 15:51:59: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:51:59: Create Flags: HardwareVertexProcessing
28.02.2009 15:51:59: Device Type: Hardware
28.02.2009 15:52:33: Viewing Briefing: Boot Camp
28.02.2009 15:53:09: Unit Purchase - campaign: Boot Camp
28.02.2009 15:53:09: Unit Purchase - scenario: BootCamp1
28.02.2009 15:53:17: Current Level: BootCamp1
28.02.2009 15:53:26: Can't find file with media id: _
28.02.2009 15:54:39: ******************** New Game *******************
28.02.2009 15:54:39: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 15:54:39: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 15:54:39: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 15:54:39: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 15:54:39: Managed DirectX:
28.02.2009 15:54:39: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:54:39: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:54:39: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 15:55:11: Begin Device Resize:
28.02.2009 15:55:11: Begin Device Resize:
28.02.2009 15:55:11: Graphics format: X8R8G8B8
28.02.2009 15:55:11: Trying reset
28.02.2009 15:55:11: Loading Guns...
28.02.2009 15:55:11: Loading Armoured Units...
28.02.2009 15:55:11: Loading Infantry...
28.02.2009 15:55:11: Loading Scenarios...
28.02.2009 15:55:11: Loading Campaigns...
28.02.2009 15:55:11: Loading Tables...
28.02.2009 15:55:12: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 15:55:12: Graphics format: X8R8G8B8
28.02.2009 15:55:12: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 15:55:12: Manager Adapter value: 0
28.02.2009 15:55:12: Device Reset
28.02.2009 15:55:12: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:12: HardwareVertexProcessing
28.02.2009 15:55:12: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:13: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:13: SoftwareVertexProcessing
28.02.2009 15:55:13: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:13: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:13: SoftwareVertexProcessing
28.02.2009 15:55:13: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:13: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:13: SoftwareVertexProcessing
28.02.2009 15:55:13: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:13: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:13: SoftwareVertexProcessing
28.02.2009 15:55:13: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:13: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:13: SoftwareVertexProcessing
28.02.2009 15:55:13: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:13: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:13: SoftwareVertexProcessing
28.02.2009 15:55:13: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:14: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:14: SoftwareVertexProcessing
28.02.2009 15:55:14: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:14: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:14: SoftwareVertexProcessing
28.02.2009 15:55:14: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:14: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:14: SoftwareVertexProcessing
28.02.2009 15:55:14: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:14: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:14: SoftwareVertexProcessing
28.02.2009 15:55:14: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:14: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:14: SoftwareVertexProcessing
28.02.2009 15:55:14: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:14: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:14: SoftwareVertexProcessing
28.02.2009 15:55:14: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:15: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:15: SoftwareVertexProcessing
28.02.2009 15:55:15: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:15: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:15: SoftwareVertexProcessing
28.02.2009 15:55:15: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:15: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:15: SoftwareVertexProcessing
28.02.2009 15:55:15: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:15: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:15: SoftwareVertexProcessing
28.02.2009 15:55:15: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:16: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:16: SoftwareVertexProcessing
28.02.2009 15:55:16: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:16: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:16: SoftwareVertexProcessing
28.02.2009 15:55:16: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:16: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:16: SoftwareVertexProcessing
28.02.2009 15:55:16: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:16: Failed Create device.
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:16: SoftwareVertexProcessing
28.02.2009 15:55:16: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:16: Failed Create device.
Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Init(Control renderControl, Int32 screenWidth, Int32 screenHeight, Boolean isWindowed)
28.02.2009 15:55:16: SoftwareVertexProcessing
28.02.2009 15:55:16: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 15:55:25: Begin Device Resize:
28.02.2009 15:55:25: Begin Device Resize:
28.02.2009 15:55:25: Graphics format: X8R8G8B8
28.02.2009 15:55:25: Trying reset
28.02.2009 15:55:25: Device Reset
28.02.2009 15:55:30: Window3d: Test cooperative level:
28.02.2009 15:55:30: Graphics format: X8R8G8B8
28.02.2009 15:55:30: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:31: Trying reset
28.02.2009 15:55:32: System.Exception: Make sure no other Direct3D devices are created ---> Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Reset(Boolean isWindowed, Int32 width, Int32 height)
--- End of inner exception stack trace ---
at Lib.Rasterizer.Window3D.Reset(Boolean isWindowed, Int32 width, Int32 height)
at Lib.Rasterizer.GraphicsHandler.ChangeDisplay(Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel)
28.02.2009 15:55:38: System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Device.get_Viewport()
at Lib.Rasterizer.GraphicsHandler.ChangeDisplay(Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel)
at Lib.Rasterizer.GraphicsHandler.Validate()
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
28.02.2009 15:55:38: Program Exited.
28.02.2009 16:09:49: ******************** New Game *******************
28.02.2009 16:09:49: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 16:09:49: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 16:09:49: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 16:09:49: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 16:09:49: Managed DirectX:
28.02.2009 16:09:49: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:09:49: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:09:49: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:10:08: Loading Guns...
28.02.2009 16:10:08: Loading Armoured Units...
28.02.2009 16:10:09: Loading Infantry...
28.02.2009 16:10:09: Loading Scenarios...
28.02.2009 16:10:09: Loading Campaigns...
28.02.2009 16:10:09: Loading Tables...
28.02.2009 16:10:09: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 16:10:09: Graphics format: X8R8G8B8
28.02.2009 16:10:09: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 16:10:09: Manager Adapter value: 0
28.02.2009 16:10:09: Create device.

28.02.2009 16:10:09: HardwareVertexProcessing
28.02.2009 16:10:09: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 16:10:09: Create Flags: HardwareVertexProcessing
28.02.2009 16:10:09: Device Type: Hardware
28.02.2009 16:12:19: Unit Purchase - campaign:
28.02.2009 16:12:19: Unit Purchase - scenario: Dalzinhov1
28.02.2009 16:12:27: Current Level: Dalzinhov1
28.02.2009 16:12:35: Can't find file with media id: _
28.02.2009 16:13:33: Begin Device Resize:
28.02.2009 16:13:33: Begin Device Resize:
28.02.2009 16:13:33: Graphics format: X8R8G8B8
28.02.2009 16:13:33: Trying reset
28.02.2009 16:13:34: Device Reset
28.02.2009 16:13:47: Begin Device Resize:
28.02.2009 16:13:47: Begin Device Resize:
28.02.2009 16:13:47: Graphics format: X8R8G8B8
28.02.2009 16:13:47: Trying reset
28.02.2009 16:13:47: Device Reset
28.02.2009 16:14:29: ******************** New Game *******************
28.02.2009 16:14:29: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 16:14:29: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 16:14:29: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 16:14:29: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 16:14:29: Managed DirectX:
28.02.2009 16:14:29: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:14:29: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:14:29: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:14:35: Loading Guns...
28.02.2009 16:14:35: Loading Armoured Units...
28.02.2009 16:14:36: Loading Infantry...
28.02.2009 16:14:36: Loading Scenarios...
28.02.2009 16:14:36: Loading Campaigns...
28.02.2009 16:14:36: Loading Tables...
28.02.2009 16:14:36: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 16:14:36: Graphics format: X8R8G8B8
28.02.2009 16:14:36: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 16:14:36: Manager Adapter value: 0
28.02.2009 16:14:37: Create device.

28.02.2009 16:14:37: HardwareVertexProcessing
28.02.2009 16:14:37: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 16:14:37: Create Flags: HardwareVertexProcessing
28.02.2009 16:14:37: Device Type: Hardware
28.02.2009 16:16:21: Current Level: Tucheband
28.02.2009 16:16:28: Can't find file with media id: _
28.02.2009 16:17:44: Begin Device Resize:
28.02.2009 16:17:44: Begin Device Resize:
28.02.2009 16:17:44: Graphics format: X8R8G8B8
28.02.2009 16:17:44: Trying reset
28.02.2009 16:17:45: Device Reset
28.02.2009 16:19:54: ******************** New Game *******************
28.02.2009 16:19:54: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 16:19:54: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 16:19:54: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 16:19:54: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 16:19:54: Managed DirectX:
28.02.2009 16:19:54: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:19:54: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:19:54: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:20:00: Loading Guns...
28.02.2009 16:20:00: Loading Armoured Units...
28.02.2009 16:20:00: Loading Infantry...
28.02.2009 16:20:00: Loading Scenarios...
28.02.2009 16:20:00: Loading Campaigns...
28.02.2009 16:20:00: Loading Tables...
28.02.2009 16:20:00: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 16:20:00: Graphics format: X8R8G8B8
28.02.2009 16:20:00: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 16:20:00: Manager Adapter value: 0
28.02.2009 16:20:01: Create device.

28.02.2009 16:20:01: HardwareVertexProcessing
28.02.2009 16:20:01: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 16:20:01: Create Flags: HardwareVertexProcessing
28.02.2009 16:20:01: Device Type: Hardware
28.02.2009 16:24:40: Begin Device Resize:
28.02.2009 16:24:40: Begin Device Resize:
28.02.2009 16:24:40: Graphics format: X8R8G8B8
28.02.2009 16:24:40: Trying reset
28.02.2009 16:24:40: Device Reset
28.02.2009 16:24:43: Program Exited.
28.02.2009 16:32:30: ******************** New Game *******************
28.02.2009 16:32:30: Current Directory: C:\Matrix Games\Panzer Command Kharkov
28.02.2009 16:32:30: OS Version: Microsoft Windows NT 6.0.6001.0
28.02.2009 16:32:30: CodeBase: file:///C:/Matrix Games/Panzer Command Kharkov/PCKharkov.exe
28.02.2009 16:32:30: Assembly Name: PCKharkov, Version=1.0.1.29556, Culture=neutral, PublicKeyToken=null
28.02.2009 16:32:30: Managed DirectX:
28.02.2009 16:32:30: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:32:30: Microsoft.DirectX.Direct3DX, Version=1.0.2906.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:32:30: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
28.02.2009 16:32:38: Loading Guns...
28.02.2009 16:32:38: Loading Armoured Units...
28.02.2009 16:32:38: Loading Infantry...
28.02.2009 16:32:39: Loading Scenarios...
28.02.2009 16:32:39: Loading Campaigns...
28.02.2009 16:32:39: Loading Tables...
28.02.2009 16:32:39: Assembly Name: Lib, Version=1.0.1.29555, Culture=neutral, PublicKeyToken=null
28.02.2009 16:32:39: Graphics format: X8R8G8B8
28.02.2009 16:32:39: DeviceIdentifier: d7b71ee2-d6c3-11cf-8971-de10a1c2ca35
WhqlLevel: 0
Revision: 0
SubSystemId: 819204156
DeviceId: 38275
VendorId: 4098
DriverVersion: 7.14.10.517
DeviceName: \\.\DISPLAY1
Description: ATI Mobility Radeon HD 2600 XT
DriverName: atiumdag.dll

28.02.2009 16:32:39: Manager Adapter value: 0
28.02.2009 16:32:39: Create device.

28.02.2009 16:32:39: HardwareVertexProcessing
28.02.2009 16:32:39: MultiSampleQuality: 1
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: NonMaskable
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 1050
BackBufferWidth: 1680
ForceNoMultiThreadedFlag: False

28.02.2009 16:32:39: Create Flags: HardwareVertexProcessing
28.02.2009 16:32:39: Device Type: Hardware
28.02.2009 16:33:14: Viewing Briefing: German Mcensk
28.02.2009 16:33:17: Unit Purchase - campaign: German Mcensk
28.02.2009 16:33:17: Unit Purchase - scenario: Mcensk-L1-Recon
28.02.2009 16:33:26: Current Level: Mcensk-L1-Recon
28.02.2009 16:33:32: Can't find file with media id: _
28.02.2009 16:43:53: Begin Device Resize:
28.02.2009 16:43:53: Begin Device Resize:
28.02.2009 16:43:53: Graphics format: X8R8G8B8
28.02.2009 16:43:53: Trying reset
28.02.2009 16:43:54: Device Reset
28.02.2009 16:44:00: Window3d: Test cooperative level:
28.02.2009 16:44:00: Graphics format: X8R8G8B8
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:00: Trying reset
28.02.2009 16:44:01: Trying reset
28.02.2009 16:44:02: System.Exception: Make sure no other Direct3D devices are created ---> Error in the application.
-2005530520 (D3DERR_DEVICELOST)
at Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters)
at Lib.Rasterizer.Window3D.Reset(Boolean isWindowed, Int32 width, Int32 height)
--- End of inner exception stack trace ---
at Lib.Rasterizer.Window3D.Reset(Boolean isWindowed, Int32 width, Int32 height)
at Lib.Rasterizer.GraphicsHandler.ChangeDisplay(Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel)
28.02.2009 16:44:06: System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.DirectX.Direct3D.Device.get_Viewport()
at Lib.Rasterizer.GraphicsHandler.ChangeDisplay(Int32 width, Int32 height, WindowMode windowMode, BitsPerPixel bitsPerPixel)
at Lib.Rasterizer.GraphicsHandler.Validate()
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
28.02.2009 16:44:06: Program Exited.

RE: Loading interface...

Posted: Sat Feb 28, 2009 2:17 pm
by Erik Rutins
Hi Jon,
ORIGINAL: erikjansen
Have been experiencing issues loading scenarios today, as I get the 'Loading interface' bug constantly.
I downloaded the game from Matrix, along with OWS, a few weeks ago and have been enjoying it a lot, even made some of my own scenarios.
The game is supposedly fully up to date, and its possible to run OWS atm.

Your log is showing that DirectX is experiencing errors. Did you change anything in terms of your drivers or driver settings? Could you also post a DxDiag file for us please?

Is this happening in both Kharkov and Winterstorm (if you test that separately) or just with Kharkov today? Is it specific to a particular scenario or campaign or does it happen in all of them? Loading Interface issues can also be caused by bad data files, though the log doesn't suggest that (but it still may be worth a try to find out if that could be involved). As a test, you may want to backup all your saves and changed scenarios/data files and try a clean install to see if that gets around it, then restore your modified files until you find which one may be causing the issue.

Regards,

- Erik