Great Sequel!
Posted: Wed Mar 04, 2009 4:02 pm
First things first: Great game! Congratulations on the team!
For the last years I have been playing just a few games: CoG, Harpoon CE, Hearts of Iron II, Crusader Kings:DV, Football Manager 200x, while spending most of my free time on a mod - called Magna Mundi - of another game, Europa Universalis III.
CoG:EE certainly takes what is best in its first iteration and adds a ton of new features that seem to be very well balanced since 1.0. At the same time, the urge to change the gameplay that sometimes possesses the designers in sequels (check the original disastrous release of Europa Universalis III, fixed in style only one year and a half after release with the second expansion) had me biting my fingernails at the final result. I had no reason to ever doubt your judgement after all!
CoG:EE is a Masterpiece and, in my humble opinion, THE option to those who ever played and delighted themselves with that gem of grand strategy board games called Empires in Arms to feel the same experience, only in the computer.
This being said, and sensing it would be too much to ask from Eric and the team to put the map and the counters (or figurines) on my table in the garage, the biggest fault I find for the game presently is the lack of widescreen support.
Yes, it can be played in my 24'' widescreen monitor and it will not spoil the whole experience, but I think a game like this, which will last years and years in our HD always ready to be played, should adapt to the 2006 reality (2006, mind you!
) and not get stuck in the 2000 one.
So, I can only ask, politely and in the best of moods, if there is any chance we can see widescreen support in a future patch, knowing beforehand that Paradox Entertainment did precisely that with Crusader Kings (which means it should not be THAT time consuming, *I think*).
All this said in the most constructive of spirits and really, a big thank you for this gameplay GEM!
For the last years I have been playing just a few games: CoG, Harpoon CE, Hearts of Iron II, Crusader Kings:DV, Football Manager 200x, while spending most of my free time on a mod - called Magna Mundi - of another game, Europa Universalis III.
CoG:EE certainly takes what is best in its first iteration and adds a ton of new features that seem to be very well balanced since 1.0. At the same time, the urge to change the gameplay that sometimes possesses the designers in sequels (check the original disastrous release of Europa Universalis III, fixed in style only one year and a half after release with the second expansion) had me biting my fingernails at the final result. I had no reason to ever doubt your judgement after all!
CoG:EE is a Masterpiece and, in my humble opinion, THE option to those who ever played and delighted themselves with that gem of grand strategy board games called Empires in Arms to feel the same experience, only in the computer.
This being said, and sensing it would be too much to ask from Eric and the team to put the map and the counters (or figurines) on my table in the garage, the biggest fault I find for the game presently is the lack of widescreen support.
Yes, it can be played in my 24'' widescreen monitor and it will not spoil the whole experience, but I think a game like this, which will last years and years in our HD always ready to be played, should adapt to the 2006 reality (2006, mind you!
So, I can only ask, politely and in the best of moods, if there is any chance we can see widescreen support in a future patch, knowing beforehand that Paradox Entertainment did precisely that with Crusader Kings (which means it should not be THAT time consuming, *I think*).
All this said in the most constructive of spirits and really, a big thank you for this gameplay GEM!