Tip: Utilising defensive fire
Posted: Wed Mar 25, 2009 12:59 am
Whenever an attacker makes an attack, there is a chance the attacker will take some step losses.
On top of that, there is a chance that a defender, will inflict more step loss on an attacker. In the manual this is called direct defence.
When you are on the defence, you want to increase the chance that this extra step loss will occur. Here is the way:
The first screen shot shows a typical anti tank unit stacked together with an infantry unit.

Note the anti tank unit has a blue dice with a "3" and the infantry unit has a blue dice with a “5”. This means, on the defence, the anti tank unit needs to bowl a 3 or better to destroy an enemy step and the infantry unit needs to bowl a 5.
The next screen shot is a small portion of the combat screen as evidence.

From this we learn that, on the defence, the good players, will carefully choose which units to place ahead of advancing enemy troops. Inflicting those extra step losses will quickly stall an enemy’s offensive.
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On top of that, there is a chance that a defender, will inflict more step loss on an attacker. In the manual this is called direct defence.
When you are on the defence, you want to increase the chance that this extra step loss will occur. Here is the way:
The first screen shot shows a typical anti tank unit stacked together with an infantry unit.
Note the anti tank unit has a blue dice with a "3" and the infantry unit has a blue dice with a “5”. This means, on the defence, the anti tank unit needs to bowl a 3 or better to destroy an enemy step and the infantry unit needs to bowl a 5.
The next screen shot is a small portion of the combat screen as evidence.
From this we learn that, on the defence, the good players, will carefully choose which units to place ahead of advancing enemy troops. Inflicting those extra step losses will quickly stall an enemy’s offensive.
-