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Map Stuff...

Posted: Sat Apr 11, 2009 5:42 pm
by barbarossa2
Okay. This is anal so some perhaps. To others not.

I think one of the greatest benefits wargaming has had in my real life is the fact that by the age of 15 I could easily draw "accurate" maps of the world from memory, with major cities, rivers, and other major geographical features. I received my geographical and historical education from Avalon Hill (with a healthy dose of real atlases and history books). I think it would be nice if we could keep it so that people could actually keep learning their geography from games and be inspired to learn real history through them. I am sure this story is nothing unique here and all of us have learned our geography to a greater or lesser extent -- by playing these games. Which is why it pains me to "unlearn" it when I play some games.

Looking at the map of Germany, I slowly wondered why things seemed so confusing to me at times. I know that many borders have been changed to make sure each region has space for units, but I have seen some glaring misplacements of cities which should be moved (and I think it should be easy since it seems that they are all generated OVER the map and are not part of it--I HOPE). The greatest offenders are Frankfurt, Mainz, Wurzburg, and Dresden. The others are ... meh.

I haven't looked at other regions in detail yet, because I am not quite as familiar with them. But these 4 German cities listed above are really, way, way off.

If it doesn't get changed, I will live. [;)]

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RE: Anal...

Posted: Sat Apr 11, 2009 6:12 pm
by ShaiHulud
Please don't take offense, but, you seem to be a 'high maintenance' type..heh.

RE: Anal...

Posted: Sat Apr 11, 2009 6:15 pm
by barbarossa2
:) Of course!

(but there is a good reason I spent the whole day re-evaluating many nuts and bolts here)

RE: Anal...

Posted: Sat Apr 11, 2009 6:57 pm
by Mr. Z
We're a step ahead of you [;)]  The release version introduced some errors that placed some cities in unintended locations.  We've already fixed this for the patch.

RE: Anal...

Posted: Sun Apr 12, 2009 10:45 am
by PDiFolco
I totally agree to this type of request : why in hell should we have inacurrate maps in historical games - given that accuracy isn't even more expensive ?
No reproach to WCS : after all I couldn't place any Texas city with more than 500 km accuracy from memory.. but heck, they aren't even cities, just shopping mall with immense residential suburbs  [:D]

RE: Anal...

Posted: Sun Apr 12, 2009 8:05 pm
by barbarossa2
By the way, Nuremburg is also off.  But I will wait to see what the patch does.  :D