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How can I produce 100 over textiles consuming unit?

Posted: Fri Apr 17, 2009 2:42 pm
by denty12
Hello.


I have searched this forum, but I can't find the answer.

In advanced economy, how can I produce 100 over textiles consuming unit?

Peoples consume 100 over textiles automatically.

And I can't handle this.

So, I can't acummulate textiles more than 100.




But, some unit needs 150-200 textiles for production.

How can I produce such a unit?

RE: How can I produce 100 over textiles consuming unit?

Posted: Fri Apr 17, 2009 2:49 pm
by Hard Sarge
keep building, the Pop don't always take textiles, my game as Turkey, I am keeping around 157 in stockpile

RE: How can I produce 100 over textiles consuming unit?

Posted: Fri Apr 17, 2009 4:29 pm
by Anthropoid
Keep building factories in towns that are good textile producers, and the textile production high right? And also hae plenty of wool or cotton right?

RE: How can I produce 100 over textiles consuming unit?

Posted: Sat Apr 18, 2009 7:45 am
by denty12
Thank you for answers!!!

RE: How can I produce 100 over textiles consuming unit?

Posted: Sat Apr 18, 2009 9:36 am
by Hard Sarge
ORIGINAL: Anthropoid

Keep building factories in towns that are good textile producers, and the textile production high right? And also hae plenty of wool or cotton right?

well, the thing is, you got to have the supply, before you can make it, so if you have 100 textile set to be made, does not mean it will be made, that is what the amount of Textiles could be made, if the supplies are there

so, if you can build up a stockpile of cotton/wool, then you can slowly build up your textile numbers

(or just do the math)