Question about HQ
Posted: Wed Apr 22, 2009 5:43 am
Hello everyone.
I have a question about HQ.
Everyone know how to use it, what they can do, and so on: a HQ bring supplies to it's place, a naval HQ help repair, an Air HQ will increase the number of planes flying a mission, etc.
But my question is:
-is it better to have a HQ with a bad leader, than no HQ at all?
For exemple: is it better to have a Air HQ with a bad leader, or no HQ at all? The same can be ask for a Land HQ (Just imagine Chang-Kei-Chek HQ: the leader is awful about leadership and inspiration !).
Any advice, ideas, comments?
Thanks for the replies.
I have a question about HQ.
Everyone know how to use it, what they can do, and so on: a HQ bring supplies to it's place, a naval HQ help repair, an Air HQ will increase the number of planes flying a mission, etc.
But my question is:
-is it better to have a HQ with a bad leader, than no HQ at all?
For exemple: is it better to have a Air HQ with a bad leader, or no HQ at all? The same can be ask for a Land HQ (Just imagine Chang-Kei-Chek HQ: the leader is awful about leadership and inspiration !).
Any advice, ideas, comments?
Thanks for the replies.