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Mods are the same as CC WaR ?

Posted: Wed Apr 29, 2009 7:30 pm
by berndn
Just did my first 'turn' and I love it. The night effect, while small, is a nice effect. Is the AI having the same visual problems like the human player ?

But main thing I noticed is that the mods seemed to work the same as in CC WaR ?

Anyway, great work [:)]

RE: Mods are the same as CC WaR ?

Posted: Wed Apr 29, 2009 7:54 pm
by RD Oddball
Thanks Berndn.  Yes you would utilize a /d switch for introducing mods to the game.  That is correct.
 
I'll get a detailed answer about LOS/spotting during illumination flares for you.