Surrendering units
Posted: Sat May 02, 2009 9:01 pm
Speaking of step losses...
Something bugs me...
I don't like the way units surrender. A unit could be on its line surrounded by friendlies and hundreds of meters away from hostiles and it surrenders.
Did it run away from its own side, two football fields to give up?
Not very immersive.
There should be some kind of check. Ie only if a unit is 250 meters away from friendlies and under heavy _surrounding(all/most angle)_ fire should it have a chance for a surrender roll.
If not surrounded and isolated, it simply dies or breaks/routes or takes casualties as usual.
Something bugs me...
I don't like the way units surrender. A unit could be on its line surrounded by friendlies and hundreds of meters away from hostiles and it surrenders.
Did it run away from its own side, two football fields to give up?
Not very immersive.
There should be some kind of check. Ie only if a unit is 250 meters away from friendlies and under heavy _surrounding(all/most angle)_ fire should it have a chance for a surrender roll.
If not surrounded and isolated, it simply dies or breaks/routes or takes casualties as usual.
