Future WW2 Campaigns
Posted: Sun May 03, 2009 2:03 am
Just been thinking about all of the campaigns the could utilise the CC LD engine in WW2. If anyone can think of more, add them in. It would require an exciting campaign that lasted only a certain amount of time, so think of offensive actions that would suit.
Greece/Crete; This would require two campaigns, and the Commonwealth/Greek player would have quite a tough time of it in Greece. On Crete, it could go either way.
Imphal and Kohima; The last big Japanese push into India. Almost came off. It would be a lightening dash for these two objectives by the Japanese, with the British and Indian forces having to hold out until reinforcements arrive to counterattack.
France 1940; Already mentioned before. Possible mod I am told.
Salerno/Anzio; Two Allied beach heads. Both require the beach head to be held against German counterattacks before breaking out with reinforcements, with the Germans objective, naturally, to force the Allies into the sea.
Arnhem; Could be done nicely in this engine, but the CC2 remake is said to be on the cards, so this one will probably not happen.
Operation Crusader; The British offensive in late 1941 to push the Afrika korps back and relieve Tobruk.
Vichy Syria; Commonwealth attack on Syria. It was not the cakewalk the Allies thought it would be. That happens when the enemy you attack actually has more men and equipment than you do...
Malaya/Singapore; Japanese lightening dash down the Malayan peninsular. Would need a second campaign for Singapore. Both could have gone either way if the Commonwealth forces were better lead/trained. No tanks for the Commonwealth either, so it would be up to the 2 pounders and boys anti-tank rifles to take out the Japanese armour.
Capture of Sicily; Everyone knows what this entails, I hope.
Tunisia; Same with this one.
Winter War; Finns defending against the Soviets. I believe there once was a mod for this.
New Guinea; This is one that would be nice, but how it could be done with this engine is beyond me. The CC2 engine would probably provide a better way of simulating the various tracks across the Owen Stanleys and the other campaigns at Milne bay, and later in the north.
That is all I can think of for now. If anyone else has other campaigns that would fit this engine, please mention them so that the long suffering devs may take note (hopefully).
Greece/Crete; This would require two campaigns, and the Commonwealth/Greek player would have quite a tough time of it in Greece. On Crete, it could go either way.
Imphal and Kohima; The last big Japanese push into India. Almost came off. It would be a lightening dash for these two objectives by the Japanese, with the British and Indian forces having to hold out until reinforcements arrive to counterattack.
France 1940; Already mentioned before. Possible mod I am told.
Salerno/Anzio; Two Allied beach heads. Both require the beach head to be held against German counterattacks before breaking out with reinforcements, with the Germans objective, naturally, to force the Allies into the sea.
Arnhem; Could be done nicely in this engine, but the CC2 remake is said to be on the cards, so this one will probably not happen.
Operation Crusader; The British offensive in late 1941 to push the Afrika korps back and relieve Tobruk.
Vichy Syria; Commonwealth attack on Syria. It was not the cakewalk the Allies thought it would be. That happens when the enemy you attack actually has more men and equipment than you do...
Malaya/Singapore; Japanese lightening dash down the Malayan peninsular. Would need a second campaign for Singapore. Both could have gone either way if the Commonwealth forces were better lead/trained. No tanks for the Commonwealth either, so it would be up to the 2 pounders and boys anti-tank rifles to take out the Japanese armour.
Capture of Sicily; Everyone knows what this entails, I hope.
Tunisia; Same with this one.
Winter War; Finns defending against the Soviets. I believe there once was a mod for this.
New Guinea; This is one that would be nice, but how it could be done with this engine is beyond me. The CC2 engine would probably provide a better way of simulating the various tracks across the Owen Stanleys and the other campaigns at Milne bay, and later in the north.
That is all I can think of for now. If anyone else has other campaigns that would fit this engine, please mention them so that the long suffering devs may take note (hopefully).