Flankers not landing on the carrier after intercept
Posted: Sat May 09, 2009 2:43 am
This is a weird problem.
I had a Russian carrier with Flankers and Fulcrums.
I lost 4 Flankers so I sent 4 from shore on a ferry mission to the carrier.
They landed ok.
I assigned the Flankers to patrols in the formation editor.
Here is where I ran into issues.[:-]
As long as the flankers were in their patrols, they returned to the carrier without issue.
But if I needed one group to intercept, when they were done; they would not accept the carrier as a landing point.
Well since the original Bingo was based on the carrier not shore air stations, I lost my Flankers (3 sets of 2) to running out of fuel. [:(]
Anyone else see this issue? [&:]
I had a Russian carrier with Flankers and Fulcrums.
I lost 4 Flankers so I sent 4 from shore on a ferry mission to the carrier.
They landed ok.
I assigned the Flankers to patrols in the formation editor.
Here is where I ran into issues.[:-]
As long as the flankers were in their patrols, they returned to the carrier without issue.
But if I needed one group to intercept, when they were done; they would not accept the carrier as a landing point.
Well since the original Bingo was based on the carrier not shore air stations, I lost my Flankers (3 sets of 2) to running out of fuel. [:(]
Anyone else see this issue? [&:]