One way to make solitaire a little more interesting.
Posted: Sat May 09, 2009 1:46 pm
I play exclusively solitaire, and I do two things that make solitaire a little more interesting. I tried the Command/control option but did not really like that. Here are a couple of suggestions.
1. Let the AI do all the firing. That adds some uncertainty, especially when you're getting ready to assault a hex and find your artillery firing at something on the flank instead of the "obvious" target hex, and even your assaulting units sometimes firing at neighboring hexes instead of the planned hex. Note that this doesn't work as well with the defensive fire phase in Napoleonic Wars since units will sometimes make formation changes and such that you hadn't counted on. But then you might chalk that up to command/control problems and curse the brigade commander's incompetence and play on.
2. Smaller scenarios. There are some really good smaller scenarios where the AI plays much better and it is hard to gain a victory due to the setup and conditions, depending on the side you are playing. One is Faces to the Foe in Bull Run, for example. I've played that several times this week as the Confederates and been unable to do better than a draw due to the setup and conditions.
3. And if you're really old school, like Avalon Hill boardgame old school, play hotseat against yourself for an interesting experience sometimes.
I really enjoy the Tiller games, Napoleon, Civil War, and WWII, and enjoy playing solitaire despite the AI limitations.
1. Let the AI do all the firing. That adds some uncertainty, especially when you're getting ready to assault a hex and find your artillery firing at something on the flank instead of the "obvious" target hex, and even your assaulting units sometimes firing at neighboring hexes instead of the planned hex. Note that this doesn't work as well with the defensive fire phase in Napoleonic Wars since units will sometimes make formation changes and such that you hadn't counted on. But then you might chalk that up to command/control problems and curse the brigade commander's incompetence and play on.
2. Smaller scenarios. There are some really good smaller scenarios where the AI plays much better and it is hard to gain a victory due to the setup and conditions, depending on the side you are playing. One is Faces to the Foe in Bull Run, for example. I've played that several times this week as the Confederates and been unable to do better than a draw due to the setup and conditions.
3. And if you're really old school, like Avalon Hill boardgame old school, play hotseat against yourself for an interesting experience sometimes.
I really enjoy the Tiller games, Napoleon, Civil War, and WWII, and enjoy playing solitaire despite the AI limitations.